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wraggster
November 20th, 2007, 21:39
News/release from a Noob:


This is a pre-alpha staged release of A_Engine_lua
THIS IS NOT A MODIFICATION OF THE LUA PLAYER IT IS ALL CODED FROM THE GROUND UP

A_Engine_lua targets the programmer who wants to be able to code
a game with out the worries of handling Graphics.

Current Support:
A_Engine Currently only supports simple 2D functions.
Image loading (TGA, RAW, PCX*) *pending
Image rendering (full image scalled)
2D vector obj builder
2D vector renderer (full, outline, rotated)
simple BB collisions
TTF font support

Even though the current support list is small. The engine can exceed your
expectations. Many More features are pending their addition to the lua side
of A_Engine.

A_Engine_lua has 3 simple demos.
1) The Menu
Its a simple text based menu with a BackGround (located in script.lua)
2) Pong
A simple pong game where you can play against the AI or push select for AI vs. AI (located in games.lua)
3) Bouncy Ball
A simple physics demo done in lua (located in games.lua)

Please,
If you plan on using A_Engine to develop a game Read the README it has vital information.

For anyone Who is interested in making me another Demo or Demo Game please PM me.

Download and Give feedback Via Comments
via a noob (http://forums.qj.net/f-psp-development-forum-11/t-alphademoa-engine-lua-128005.html)

osgeld
November 21st, 2007, 01:31
nifty, ill have to check it out, i was getting frustrated with luaplayer doing simple vectors

Safari Al
November 21st, 2007, 03:02
same here this might turn out to be nice :)

DimensionT
November 21st, 2007, 04:29
WOAH!!! Spiffy. I'll give this a try, and see if I can make something.