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View Full Version : ScummVM for iPhone 20/11/07



wraggster
November 22nd, 2007, 22:17
Vinterstum (http://forums.scummvm.org/viewtopic.php?t=4744) has released a new version of ScummVM for the Apple iPhone, heres the latest release news:


New version with a couple of things:

* Fixed a silly palette issue that was causing things like Guybrush appearing as a black blob in COMI, the menu being black in Indy4, and various things not fading in properly.
* Removed the swipe-up-for-1 workaround, and replaced it with a toggle for a click-and-hold-mousebutton mode. When this is enabled, you do an actual mouseclick as soon as you hit the screen and start moving your finger around (and release it when you lift your finger), instead of only clicking when you specifically do a quick tap.

This should make COMI actually playable, hopefully.

New version uploaded.

Only change, pretty much: MP3 support. I haven't gotten libMAD to compile with the optimized ARM routines yet so I dunno how efficient it'll be, but at least it's there .

Another update:

Optimized some screen handling stuff, which mainly affects the AGOS engine (Simon the Sorcerer should run a lot better now).

Repository: http://urbanfanatics.com/scummvm.xml
Direct download: http://urbanfanatics.com/scummvm/scummvm-iphone-snapshot.zip