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wraggster
November 24th, 2007, 23:37
R4m0n (http://www.iphone.r4m0n.net/?p=17) has released and updated his iPhysics app for the iPhone, heres the full release details:


Looking through the Hackint0sh foruns, I found this thread about the game Crayon Physics, and really liked the idea of having something like that in the iPhone… I posted in the Crayon Physics blog requesting to be allowed to port the app to the iPhone, but got no answer so far… So I started hacking something like it, and I’m getting something almost usable by now…

What it have so far:

Gravity controlled by the accelerometer;
Drawing and collision simulation of circles(just tap) and convex polygons(drag the contour);
Up to 50 objects on screen (arbitrary number, can get quite slow with lots of polygons);
My next goal is to support concave polygons, and then turn it into a real game… Else than the original Crayon Physics gameplay, anyone have any suggestion of what we can do with it? Now we have the accelerometer and gestures to play with, so I guess something quite different could be made…

Update - 2007-11-24


Got the concave simple (non-self intersecting) polygons working! Now that I’m happy with my polygons, I will start the first game for the engine. You can expect a playable simple clone of Crayon Physics in a few hours…

Get in in my Installer.app repository: http://iphone.r4m0n.net/repos