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wraggster
November 28th, 2007, 02:18
GPF has today posted a Beta Test release of Duke Nukem 3D for the Nintendo DS, heres the release info:


finally fixed the black lines on the floor, made some other minor tweaks.

Let me know how it works and please give me constructive feedback, how should the controls work, I haven't tried other fps's on the ds, so not sure how to do the controls for it. Plus any other ideas will be helpful.

81 downloads -- 2 comments on last release, hard to improve without feedback.

Thanks,
Troy(GPF)

http://gpf.dcemu.co.uk

Download at the release thread here on DCEmu here --> http://www.dcemu.co.uk/vbulletin/showthread.php?p=549448#post549448

fook123
November 28th, 2007, 03:59
Looks good, sounds bad, and controls bad. But i cant wait till this is working perfect.

mikeb
November 28th, 2007, 04:09
Well for the controls you should kind of put them like quake ds shoot with L,walk with dpad, aim with touch screen,press R to jump, x or y to switch weapons

Sir_Voe
November 28th, 2007, 04:38
I'd also like to see QuakeDS style controls (forward/back/strafeleft/straferight mapped to the Dpad, and mouse style aiming on the touch screen. Quake DS also has 8 custom hotkey buttons on the touch screen that you can bind any action to (great for jumping/changing weapons), and I think that setup would be ideal for Duke3DS.
One thing I noticed, It seems like the buttons are all set to rapid fire and it makes crouching very twitchy. I wonder if that plays a part in the touchy dpad turning.
Can't wait to see this one when it's done, seems like just a few rough edges as far as gameplay/sound.

bassCore
November 28th, 2007, 10:20
Controls. The Bald text is for right handed. the other is for lefthanded.

Walk: D-Pad or A,B,X,Y
Aiming : Stylus
Shoot : Shoulder L or R
Weapons : B,Y or D-Pad Down, Right
Open Doors : X or Up on D-Pad
Jump : Double tap D-Pad up or double tap X
Crouch : Double tap D-Pad down, or Double tap B.
Menu : Start and Select (as it is)

bassCore
November 28th, 2007, 16:20
Haha i meant the BOLD text :confused:

mikeb
November 28th, 2007, 19:44
Controls. The Bald text is for right handed. the other is for lefthanded.

Walk: D-Pad or A,B,X,Y
Aiming : Stylus
Shoot : Shoulder L or R
Weapons : B,Y or D-Pad Down, Right
Open Doors : X or Up on D-Pad
Jump : Double tap D-Pad up or double tap X
Crouch : Double tap D-Pad down, or Double tap B.
Menu : Start and Select (as it is)

yeah this one is good do that one :) although i would prefer to jump with r >_>

GPF
November 28th, 2007, 21:48
well other then the double tap stuff, I think the other defines can be done by just changing the duke3d.cfg [KeyDefinitions] section.

If you come up with a new duke3d.cfg that matches that please post it.

Thanks,
Troy(GPF)

mikeb
November 28th, 2007, 22:22
well other then the double tap stuff, I think the other defines can be done by just changing the duke3d.cfg [KeyDefinitions] section.

If you come up with a new duke3d.cfg that matches that please post it.

Thanks,
Troy(GPF)

i dont know how to edit it :(

GPF
November 28th, 2007, 22:52
here is the current mappings of the ds keys to keyboard keys

KEY_START, // Enter key
KEY_SELECT, // spacebar Key
KEY_LEFT, // cursor left Key
KEY_RIGHT, // cursor right Key
KEY_UP, // cursor up Key
KEY_DOWN, // cursor down Key
KEY_A, // Control Key
KEY_B, // A Key
KEY_R, // TAB Key
KEY_L, // BACKSPACE Key
KEY_X, // U Key
KEY_Y, // ESCAPE Key
KEY_TOUCH // C Key

mikeb
November 29th, 2007, 01:06
here is the current mappings of the ds keys to keyboard keys

KEY_START, // Enter key
KEY_SELECT, // spacebar Key
KEY_LEFT, // cursor left Key
KEY_RIGHT, // cursor right Key
KEY_UP, // cursor up Key
KEY_DOWN, // cursor down Key
KEY_A, // Control Key
KEY_B, // A Key
KEY_R, // TAB Key
KEY_L, // BACKSPACE Key
KEY_X, // U Key
KEY_Y, // ESCAPE Key
KEY_TOUCH // C Key


ill do it once i get on my computer that can reader my sd (on a stupid comp at the moment)would you like me to pm you it or post it here?

mikeb
November 29th, 2007, 03:34
here is the current mappings of the ds keys to keyboard keys

KEY_START, // Enter key
KEY_SELECT, // spacebar Key
KEY_LEFT, // cursor left Key
KEY_RIGHT, // cursor right Key
KEY_UP, // cursor up Key
KEY_DOWN, // cursor down Key
KEY_A, // Control Key
KEY_B, // A Key
KEY_R, // TAB Key
KEY_L, // BACKSPACE Key
KEY_X, // U Key
KEY_Y, // ESCAPE Key
KEY_TOUCH // C Key

uh also can you put a diagram showing the format of it right now ? because i dont wanna download dukenukem on my pc to see which button does which >_>

GPF
November 29th, 2007, 03:45
KEY_START, // Enter key --select
KEY_SELECT, // spacebar Key --use item/open
KEY_LEFT, // cursor left Key --move Duke
KEY_RIGHT, // cursor right Key --move Duke
KEY_UP, // cursor up Key --move Duke
KEY_DOWN, // cursor down Key --move Duke
KEY_A, // Control Key --fire
KEY_B, // A Key --jump
KEY_R, // TAB Key --strafe right
KEY_L, // BACKSPACE Key --strafe left
KEY_X, // U Key --U
KEY_Y, // ESCAPE Key --back in menus
KEY_TOUCH // C Key --change weapon

mikeb
November 29th, 2007, 04:10
KEY_START, // Enter key --select
KEY_SELECT, // spacebar Key --use item/open
KEY_LEFT, // BACKSPACE Key --strafe left
KEY_RIGHT, // TAB Key --strafe right
KEY_UP, // cursor up Key --move Duke
KEY_DOWN, // cursor down Key --move Duke
KEY_A, // cursor left Key --move Duke
KEY_B, // ESCAPE Key --back in menus
KEY_R, // A Key --jump
KEY_L, // Control Key --fire
KEY_X, // U Key --U
KEY_Y, // cursor right Key --move Duke
KEY_TOUCH // C Key --change weapon


uh i didnt know what to do with move right and left i usually would rather strafing...

GPF
December 5th, 2007, 17:58
KEY_START, // Enter key --select
KEY_SELECT, // spacebar Key --use item/open
KEY_LEFT, // BACKSPACE Key --strafe left
KEY_RIGHT, // TAB Key --strafe right
KEY_UP, // cursor up Key --move Duke
KEY_DOWN, // cursor down Key --move Duke
KEY_A, // cursor left Key --move Duke
KEY_B, // ESCAPE Key --back in menus
KEY_R, // A Key --jump
KEY_L, // Control Key --fire
KEY_X, // U Key --U
KEY_Y, // cursor right Key --move Duke
KEY_TOUCH // C Key --change weapon


uh i didnt know what to do with move right and left i usually would rather strafing...

just need someone to edit the duke3d.cfg file to match this.

Troy(GPF)