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wraggster
December 30th, 2007, 11:19
GiGaHeRz (http://forums.ngemu.com/ps2-plugin-questions-troubleshooting/97704-spu2ghz-releases.html) has released a new version of his sound plugin for PS2 Emulators:


[-] completely removed the remains of the "async mixer" mode. It was meaningless without threading, and didn't work.
Fixed the waveOut output module.
Fixed a bug where the ASIO output system was using the defaulf ASIO device sample rate,
regardless of the config value.
Changed the min. buffer size allowed in the config dialog to 512 isntead of 2400.
NOTE 1: Sizes too small can increase the CPU usage and might cause audio problems.
NOTE 2: FMOD and waveOut have this limit increased to 2048.
Changed some code handling voice looping. I don't know if it will fix or break anything.
[+] Added partial support for log levels to the register logging system, to remove the basic
channel attributes from the log files (makes logs more readable and less bloated).
[+] Added experimental XAudio2 output module. Seems to sound well.
[+] Added a hidden option to change the AutoDMA sample rate for each core.
Useful only in some games where the FMVs hang.
[+] Added a check to the Effects processor to avoid crashes when the effects start address is
after the effects end address.
[+] Added /delayload:fmod.dll switch to the linker, so the fmod dll is only needed while
using the fmod output module.

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Keitaro Urashima
December 30th, 2007, 11:56
Thanks for releasing it.:D