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wraggster
January 6th, 2008, 23:23
Myke38 (http://www.playeradvance.org/forum/showpost.php?p=165411&postcount=1) has updated Starlite a Clone of the awesome Starcraft to the Nintendo DS, first take a look at these screens;

http://heuer-michael.com/starlite/Image15.gif

http://heuer-michael.com/starlite/Image23.gif

http://heuer-michael.com/starlite/Image21.gif

Heres the full and translated to English Release info:


Hello,
Voila version 0.02 of StarLite.
Unable to start the WiFi mode, we decided to move StarLite with regard to its playability. So this was the work of this weekend.
The program,
-- A debut management collisions between "unity and building" (only for the marines for the moment).
-- A new map without any party "space", thus greatly simplifying the problem of pathfinding
-- An improvement at the level of gunfire from marine earlier, the marines shot at the first enemy they saw, at the risk of not capitalize on a navy closest to him, when the latter was. Now, the Navy simply pulls on the nearest unit.
-- In addition, the marines go out of barracks derénavant de facon coerente
-- And finally, the most important part: the construction of buildings is now limited to the place where you can really build a building ... which avoids two batiements overlap. Moreover, it is prohibited to build a building too close to a rude.
-- And ... no, still nothing for the left-handed, but that will come


Voila, it's not much, but to so many post, it would indeed merit a new update Thanks again for your support.

How to play:
IMPORTANT NOTE: If you want to test the game on an emulator, I urge you to use $ NO GBA, as it is the only emulator to my knowledge, which generates sounds correctly.

Tip: in order to appear more marine Mangement press several times on "A".

Download and Give Feedback on this excellent release for all Nintendo DS Fans :)

Narutonoor
January 6th, 2008, 23:48
This is pretty good, can't wait to see it updated more. I am a starcraft fanatic.

anteopimp
January 7th, 2008, 00:33
YAY This came out rather quickly :D

Meloku
January 7th, 2008, 02:37
HOTY 2008!!!
One hundred internets for this man and his awesome port!!!

mr game porter
January 7th, 2008, 12:53
can't get this to work on my g6 real 2gb slot-1 device :(. it has a auto dldi patcher. it frezzes on "dldi compatible" screen.

Weed-4-me
January 7th, 2008, 14:11
awsome... keep up the good work

havoc_012
January 7th, 2008, 23:06
Looks great. Thanks.

Lawliet
January 8th, 2008, 01:30
Just tried it out on my M3 Lite, amazing work, I hope you continue this project.

dnds5
January 8th, 2008, 22:30
Nice update!

Dunno if you noticed or not, but SCV construction still has the same glitch that was fixed for Marines.

Xgen001
January 11th, 2008, 12:56
probably will all be fixed in good time.

still the 2nd beta. it'll eventually get better.

Speedbugger
January 12th, 2008, 09:07
Going to download this, love Starcraft!

CheLMonster
January 13th, 2008, 09:12
I downloaded it and it didn't work for me. It just said that it was loading, but for a really long time. Is there something that I have to change/update? I have the SuperCard DS One. I bought it last year. Here's the website. http://eng.supercard.cn/ I hope that helps. ^^;;

Thanks if anyone can help =)

Weed-4-me
January 13th, 2008, 09:25
get a r4... problem solved

CheLMonster
January 13th, 2008, 20:04
Well I gave my r4 to my sister, if your not going to post any helpful info don't post =)

catapult37
January 14th, 2008, 21:22
I'm curious about how something like this is accomplished. Do the creators work more or less from scratch, or do they base it off code from the original game? I figure the former, but then how do they make sure they are getting the gameplay details like AI, speed, damage, etc correct? I realize it's early to even really consider that stuff for this particular project, but I'm just curious as to how it's done.

I imagine there are faqs where people have meticulously reverse engineered the formulas behind the original starcraft. Is that the best someone like this team has to work with?

Brifry
January 15th, 2008, 17:53
No DLDI? :(