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View Full Version : Ouya Everywhere starts with Mad Catz's MOJO microconsole in spring



wraggster
March 9th, 2014, 08:49
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Ouya Everywhere (http://www.joystiq.com/2014/03/03/report-ouya-everywhere-puts-games-on-tv-pc-without-the-ouya/) aims to put Ouya games on other company's consoles, and it's kicking off that process this spring on MOJO, the Android microconsole from Mad Catz. MOJO launched in December, and one of its highlights is the eventual ability to stream PC games (http://www.joystiq.com/2013/10/11/one-of-mad-catz-mojos-crazy-features-is-streaming-pc-games/). Along with the Ouya news, MOJO is getting a price drop, from $250 to $200 in the US.

Ouya currently has 680 games and 33,000 developers on board, and all of that – plus any coming content – will hit MOJO in the spring. Ouya founder Julie Uhrman announced Ouya Everywhere this week, adding that the company is thinking about building a Steam-esque PC application as well.

"Up until now, the game console experience has been locked inside a box," Uhrman says in today's press release. "Together with the hardware veterans at Mad Catz, we end that. Today's announcement signifies the inception of a truly open platform where independent developers can bring their creations to the platforms where gamers actually play: everywhere."

Or, for now: on another Android microconsole.

http://www.joystiq.com/2014/03/06/ouya-everywhere-starts-with-mad-catzs-mojo-microconsole-in-spri/