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View Full Version : Hocoslamfy, GCW Zero homebrew update



wraggster
March 10th, 2014, 22:35
via http://gbatemp.net/

Hocoslamfy is a cave flyer/flappy bird-like clone which was released for the GCW Zero. The current update brings the project that much closer to a completed game, by adding music, new graphics, and a high score feature. Please see the change log below for more information.

Change Log:


previous code erroneously restricted the space between two obstacles to be in the middle half of the screen; this has been fixed;
some erroneous collisions with the corner of the square containing the bee are now removed, making sure that only the circle hits;
the obstacles are now bamboo shoots, drawn by hi-ban;
there is now background music, but there are no sound effects yet -- the music is CC licensed, please see COPYRIGHT for more information;
the game now has an icon in gmenu2x, thanks to hi-ban;
there is now a high score feature, contributed by jxv;
there is now a manual with controls, credits and information about the high score file.
the bee now blinks every so often, because that's what bees do;
the game over screen now refers to "flying too far away from the field" and "crashing into bamboo" instead of crashing into walls and objects.


http://boards.dingoonity.org/gcw-development/hocoslamfy-the-most-generic-cave-flying-game/msg98904/#msg98904