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View Full Version : FFTPatcher v0.168



wraggster
January 8th, 2008, 18:51
News/release from Melonhead:


I've finished work on a .NET 2.0 application based on Zodiac's Excel workbook. Right now it can open a SCUS_942.21 file and apply changes to it. It also generates Gameshark codes based on the current file's differences from an unmodified file. You can also save or load your work in the custom *.fftpatch format. It works with the PSP version (War of the Lions), too!

Check out screen shots here (http://code.google.com/p/lioneditor/wiki/PatcherScreenshots) or download here (http://code.google.com/p/lioneditor/downloads/detail?name=FFTPatcher-v0.168.zip&can=2&q=)

Let me know if you have any ideas for improvements.

Updated 1/7/08:
New version:
FFTPatcher - v0.168 (http://code.google.com/p/lioneditor/downloads/detail?name=FFTPatcher-v0.168.zip&can=2&q=)

Changes since v0.164:
Fixed bug in CheckedListBoxes where the highlighting was not always displayed correctly

Added ENTD editor

Optimized .fftpatch generation to generate only the elements that are necessary.


Changes since v0.148:
Changed the behavior of the CheckedListBoxes so that you only have to click once to check or uncheck an item

Optimized CWCheat/Gameshark code generation so less codes are generated and the CWCheat codes get split out into groups of 25

Added highlighting and tooltips to all editing controls:
Controls will be highlighted in blue if the value they modify has been changed from its default

MouseOver on an editing control (except checkboxes) will show a tooltip with the default value

http://auritech.byethost13.com/viewtopic.php?t=96&postdays=0&postorder=asc&start=0