PDA

View Full Version : Woopsi Version 0.29



wraggster
January 13th, 2008, 01:42
Ant512 (http://www.sourceforge.net/projects/woopsi) has posted a new release of his Windowing System for the DS, heres whats new:

http://ant.simianzombie.com/blog/wp-content/uploads/2007/12/woopsianimbutton.png


Changes mostly limited to API improvements and a few new gadgets. There's a new Pac Man demo, though, ported from a JavaScript version I wrote for the canvas tag a while ago, and a debug console that will pop up when you press any of the d-pad keys whilst the Pac Man window is active (just flip it to the top screen or move it out the way).

I've also added an optional SDL layer that simulates the features of libnds that Woopsi uses. This means that you can create, build and debug Woopsi applications for your native development platform, then build exactly the same code for the DS. Writing apps is much easier when you can take advantage of VC++'s step-through or Xcode's memory leak visualiser. You just need to replace a couple of files in the "woopsi" folder with the files in the "sdl" folder to enable it.

Note that the SDL layer does not simulate anything other than the features Woopsi needs; if your app uses anything other than the Woopsi API (ie. it hits the hardware) you have to develop the hard way again.

Download and Give Feedback Via Comments