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Shrygue
January 14th, 2008, 16:15
via Computer and Video Games (http://www.computerandvideogames.com/article.php?id=179410)


We already know how amazingly flexible the editing tools in Littlebigplanet are, yet we're amazed every time we see something new made with them.

In this first video, Sony shows off how easy it is to make a unique object (in this case, a tree) using the tool in the game, and talks about the potential for you do make so much with very little effort.

He then goes on to show the interface that will be used to share your created levels with the rest of the world via PSN.

And in this video (http://crackle.com/c/Video_Games/LittleBigPlanet_CES_2008/2141762#ml=fi%3D%26fu%3D2262162) the game's audio designer, who obviously specialises in sound, not level design, creates an entire stage in a clich� Mexican theme.

He uses items like lava pits and giant hats as obstacles, and builds structures with simple blocks, even forming pivots and seesaws with simple shapes. Genius.

September, as the release is now set, cannot come soon enough.

Basil Zero
January 14th, 2008, 20:56
Nice, cant wait for this game, hope its good as Loco Roco :)