wraggster
January 23rd, 2008, 21:17
News/release from asiekierka: (http://forum.gbadev.org/viewtopic.php?t=14902&sid=b76e2ccc9537cd08026e7c8fdc071f54)
WireWorld DS is a DS port of a cellular automation under the same name.
So far it has:
- basic WireWorld implemented
- editor builtin
Well, it's my first DS homebrew.
WireWorld has 4 states:
space - represented by black
wire - represented by gold
spark - represented by red
tail - represented by blue
Spark changes to tail.
Tail changes to wire.
Wire changes to spark if it's surrounded by 1 or 2 sparks.
Even with so simple rules, it's able to implement many stuff in it.
Thanks to whole #dsdev for helping me fix all the bugs.
Source code will be offered if anybody will want.
Download Here (http://asiekierka.boot-land.net/wireDS.nds) and Give Feedback Via Comments
WireWorld DS is a DS port of a cellular automation under the same name.
So far it has:
- basic WireWorld implemented
- editor builtin
Well, it's my first DS homebrew.
WireWorld has 4 states:
space - represented by black
wire - represented by gold
spark - represented by red
tail - represented by blue
Spark changes to tail.
Tail changes to wire.
Wire changes to spark if it's surrounded by 1 or 2 sparks.
Even with so simple rules, it's able to implement many stuff in it.
Thanks to whole #dsdev for helping me fix all the bugs.
Source code will be offered if anybody will want.
Download Here (http://asiekierka.boot-land.net/wireDS.nds) and Give Feedback Via Comments