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View Full Version : Super Mario on a Human-Machine-Interface!



wraggster
April 6th, 2014, 20:13
http://hackadaycom.files.wordpress.com/2014/04/super-mario.jpg?w=580&h=321
Getting Super Mario to work on your TI-83 calculator is almost a rite of passage for young geeks, so we really liked this project where [Chad Boughton] managed to
https://www.youtube.com/watch?v=z8JvlChJqNk
He’s using a Danfoss DP600LX microcontroller with an HMI display along with a CAN bus joystick. This kind of equipment is typically used to control hydraulic systems, as well as display sensor data — [Chad] was curious to see if he could do animation with it as well — it looks like he’s succeeded! The funny thing is we’ve seen those “joysticks” before and it’s cool to see them used for something like this — like [Chad] said, they’re normally used for actuating hydraulic and pneumatic cylinders.
Stick around after the break to see Mario eat some mushrooms.

http://hackaday.com/2014/04/05/super-mario-on-a-human-machine-interface/

Zack
April 6th, 2014, 23:17
Neat :)