wraggster
January 31st, 2008, 23:22
Lxdream is a linux-based emulator for the Sega Dreamcast system. While it is still in heavy development (and many features are buggy or unimplemented), it is already capable of running many demos and some games.
Last 0.8 point release, I swear. Just for a change, this one actually has some new features too. Specifically, it now runs linux (now some may argue that that’s not actually a _useful_ feature, but it’s a nice milestone)
With that out of the way, I think it’s finally time to rip the renderer apart and fix it all up, don’t you? ^_^
What’s New
MMU Implementation - As previously noted, linux-dc now runs quite well, albeit slowly.
Dreamcast mouse and keyboard controllers (also rather essential for running linux-dc)
Support for real joysticks and gamepads (linux host only)
Various bug fixes
Other Changes
Change timer (TMU) interrupts to be precise (within the bounds of a code block anyway)
Implement SLEEP op properly in translator
Clamp run speed in the GUI if it’s running too fast
Run event loop more frequently to avoid missing keyboard events
Download Here --> http://www.lxdream.org/news/
Last 0.8 point release, I swear. Just for a change, this one actually has some new features too. Specifically, it now runs linux (now some may argue that that’s not actually a _useful_ feature, but it’s a nice milestone)
With that out of the way, I think it’s finally time to rip the renderer apart and fix it all up, don’t you? ^_^
What’s New
MMU Implementation - As previously noted, linux-dc now runs quite well, albeit slowly.
Dreamcast mouse and keyboard controllers (also rather essential for running linux-dc)
Support for real joysticks and gamepads (linux host only)
Various bug fixes
Other Changes
Change timer (TMU) interrupts to be precise (within the bounds of a code block anyway)
Implement SLEEP op properly in translator
Clamp run speed in the GUI if it’s running too fast
Run event loop more frequently to avoid missing keyboard events
Download Here --> http://www.lxdream.org/news/