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View Full Version : PC Gaming Alive and Dominant



wraggster
April 13th, 2014, 21:12
Ars reports on a panel at PAX East which delved into the strength of the PC as a platform for games (http://arstechnica.com/gaming/2014/04/pc-gaming-not-just-still-alive-but-still-dominant-says-pax-east-panel/), and what its future looks like. The outlook is positive: 'Even as major computer OEMs produce numbers showing falling sales, the PC as a platform (and especially a gaming platform) actually shows strong aggregate growth.' The panelists said that while consoles get a lot of the headlines, the PC platform remains the only and/or best option for a lot of developers and gamers. They briefly addressed piracy, as well: 'Piracy, [Matt Higby] said, is an availability and distribution problem. The more games are crowdfunded and digitally delivered and the less a "store" figures into buying games, the less of a problem piracy becomes. [Chris Roberts] was quick to agree, and he noted that the shift to digital distribution also helps the developers make more money — they ostensibly don't have everyone along the way from retailers to publishers to distributors taking their cut from the sale.'"

http://games.slashdot.org/story/14/04/12/2057238/pc-gaming-alive-and-dominant