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View Full Version : Coverflow in LUA



wraggster
February 11th, 2008, 18:40
News/release from sonypspplayer:


That's my Coverflow application written in lua.

Your Music goes to mp3 folder and album art goes to the cover folder.

The mp3 and the png have to have the same name (eg. song.mp3-song.png) and the png has to be either 32*32 or 64*64.
If it is bigger, the application will be slow and if it is smaller it isn't very funny to look at the image.

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via sonypspplayer (http://forums.qj.net/f-psp-development-forum-11/t-release-coverflow-in-lua-134744.html)

Buddy4point0
February 11th, 2008, 21:49
.... so is this just to look at pictures and listen to music? uhhh yea.... the sony browser can already do this, and much better too

osgeld
February 12th, 2008, 03:31
how is it slower if your using over 64x64 images, it just another "make another mp3 player using cools" and a image blit

what went wrong, the title im working on has atleast 32 animated sprites, parallax backgrounds mp3 music, font text ect ect ect at any given time, all at full 60fps

anonymous1471
February 12th, 2008, 15:16
I have a problem with coverflow. It says something about sethigh. whats the problem.

dcemuco
November 9th, 2008, 23:24
You can try to use that one coverflow
http://flash-gallery.com/photoflow-flash-gallery/