PDA

View Full Version : GTA V will survive GameSpy's server shutdown



wraggster
April 30th, 2014, 23:19
http://www.blogcdn.com/www.engadget.com/media/2013/10/gta-online-patch-coming-tomorrow.jpg (http://www.engadget.com/2014/04/30/rockstar-games-gamespy-shutdown/)Since GameSpy announced (http://www.engadget.com/2014/04/04/gamespy-shutting-down-servers/) that it was shuttering its online mulitplayer services come May 31st, a few (http://www.engadget.com/2014/04/10/ea-saving-battlefield-multiplayer/) companies have adressed (http://www.engadget.com/2014/04/23/2k-games-tries-to-save-civilization-borderlands-from-gamespy/)how their respective legacy games would keep functioning in the future. Rockstar Games has recently come out (http://support.rockstargames.com/hc/en-us/articles/203102767) with its two-years-in-the-making solution, and, well, there's a direct relationship between how old a game is and the number of features it'll lose. With last year'sGrand Theft Auto V (http://www.engadget.com/2014/02/03/gta-5-best-selling-2013/), there's nothing to worry about -- it's business as usual for players as the outfit converts to its own system for hosting online services like multiplayer (http://www.engadget.com/2013/12/28/grand-theft-auto-online-san-anreas-chinatown-wars-updates/) and progression tracking. Internet play will remain intact for Red Dead Redemption (posse up!) and Grand Theft Auto IV, but online stat-tracking and leaderboards -- and "in-game Social Club services," for the former -- hosted via the Rockstar Social Club (http://socialclub.rockstargames.com/) won't.

http://www.engadget.com/2014/04/30/rockstar-games-gamespy-shutdown/