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View Full Version : Ascension of Vigil 01/04/05



DCEmu_Newsposter
January 5th, 2005, 21:05
Tyne has released a new version of his Quake brawling mod. Here's what's new:[br][br]* The Ascension of Vigil is now STAND ALONE! .. Quake is no longer required, extract TAoV into its own directory ...[br]* Castle.bsp has been updated[br]* Numerous bug fixes / updates / changes[br]* Vigl's Slice Special has been completely recoded; you'll no longer see Vigil doing the sword spin twice or more times in a row, also it now has a recovery time, the animation flows better, and Vigil will pause waiting for the next attack input![br]* New monster called a Gaunt which is a magic user[br]* New detail models[br]* Spin attack gives off shadows now[br]* Many internal changes and many animation tweaks![br]* Firebeam has been modified, it hits more and deals more damage[br]* Camera zooms out when Vigil runs allowing the user to see farther [br][br]Homepage: http://www.dcemulation.com/phpBB/viewtopic.php?t=57434&start=200

Darksaviour69
January 6th, 2005, 08:37
i can't find the download. stand alone, does that mean a cd image can be released now, for handyness