wraggster
March 3rd, 2008, 18:30
News/release from qw3rky: (http://forum.gbadev.org/viewtopic.php?t=15103&sid=b21d299ac496f8b73a1df329f81c26d3)
For the past few weeks I've been working on a Scheme implementation for the DS. It's called DualScheme.
Here's the description from the readme:
DualScheme is a halfway compliant implementation of Scheme for the DS. It includes most of the basic features of the Scheme language. It provides a REPL (read-evaluate-print-loop) that shows evaluation results on the top screen, and uses the bottom screen as a virtual keyboard. It does not implement continuations, macros, tail-call optimization, garbage collection, or error handling, and it leaves out a few syntax shortcuts, but other than that, DualScheme allows you to program on the go in the Scheme language!
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For the past few weeks I've been working on a Scheme implementation for the DS. It's called DualScheme.
Here's the description from the readme:
DualScheme is a halfway compliant implementation of Scheme for the DS. It includes most of the basic features of the Scheme language. It provides a REPL (read-evaluate-print-loop) that shows evaluation results on the top screen, and uses the bottom screen as a virtual keyboard. It does not implement continuations, macros, tail-call optimization, garbage collection, or error handling, and it leaves out a few syntax shortcuts, but other than that, DualScheme allows you to program on the go in the Scheme language!
Download and Give Feedback Via Comments