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wraggster
March 8th, 2008, 16:34
News/release from Freeplay:


Use this tool to build a customized pspbtcnf.bin file for firmwares not supported by PSPBTEdit.

I designed this tool because I didn't have any way to load plugins in APP mode on 3.90m33-2... and Go! Messenger runs in APP mode.

As with most of my releases, the source is included. Thanks to Dark_AleX for information about the new pspbtcnf format; this wouldn't have been possible without that. (Well, maybe it would be... but it would've taken a little longer.)

Usage: btcnf <pspbtcnf file> -build | -extract -b | -e
-e | -extract: extract pspbtcnf file to pspbcnf.txt
-b | -build: build pspbtcnf file from pspbtcnf.txt

The pspbtcnf.txt file should be pretty straightforward; it's just a list of modules paired with a list of modes each module is loaded in.

Valid modes are VSH, Game, Updater, POPS, and App, abbreviated as V, G, U, P, and A. To make a module load in one of these modes, just add it to the list after the module name. They can be in any order, upper/lower case, doesn't matter.

Here are a few examples:

$/kd/hpremote_02g.prx VGUPA
$/kd/openpsid.prx VGPA
$/kd/usb.prx VGA
$/kd/ata.prx VGU
$/kd/umdcache.prx G
$/kd/mgr.prx VPA
$/kd/msaudio.prx V
$/kd/np9660.prx A
$/kd/vshbridge.prx VU

Download and Give Feedback Via Comments
via freeplay (http://forums.qj.net/f-psp-development-forum-11/t-updaterelease-newbtcnfedit-02-136210.html)

Nikolaos
March 8th, 2008, 17:34
Please clarify what you mean by Go!Messenger running in APP Mode.

FreePlay
July 3rd, 2008, 03:10
better late than never...

The PSP loads different subsets of the firmware modules for different execution modes - VSH, Game, Updater, Pops, LicenseGame, and App being the ones I can think of off the top of my head. Go! Messenger runs in App mode, so you can't use the normal 'seplugins' method of using plugins in custom firmware to load plugins that run in the background, since there's no official support for App mode plugins.