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View Full Version : DMGBoy v2.0



wraggster
May 18th, 2014, 22:50
via http://www.aep-emu.de/

DMGBoy (Dot Matrix Game Boy) (https://code.google.com/p/dmgboy/) is a Game Boy emulator written in C++. It uses wxWidgets for the user interface and SDL (http://www.libsdl.org/) and portaudio for the audio. Is Cross-Platform: Windows, Linux and Mac OS X builds are available.

Quote:
DMGBoy 2.0 (2014-05-11)


Added GameBoy Color compatibility
Added a 3D model of the original GameBoy inside the window
Added a GUI debugger with disassembler, memory viewer and breakpoints
Translated the GUI to other languages: Spanish, French and Greek at the moment
The window now is resizable in real time, also mantains the proportions and the borders are magnetic
Updated wxWidgets to version 3
Fixed instruction DAA
Improved the LCDC states
Improved the timing of the instructions