View Full Version : Tetra Master v0.2
wraggster
March 13th, 2008, 22:29
News/release from Massif: (http://www.codinginthedark.com/?page_id=16)
A DS version of the popular Tetra Master card based mini game from Final Fantasy IX.
v0.1
- Quick Play Mode
- Random card selection
- Random AI (needs work)
v0.2
- Added real AI instead of randomly choosing a card and square
- Fixed a bug that allowed you to play a card while holding it
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warioswoods
March 17th, 2008, 22:03
Great work, this is very well suited to the DS, and a port that I never would have expected.
Suggestions - the one thing that could really make this game more enjoyable is the card art - right now the cards are necessarily small in order to fit on the bottom screen's playing area, but I would love to be able to see a zoomed, high-res version of each card as I'm selecting them - or, perhaps even better, show the zoomed cards on the top screen when attacks take place, with the numbers of the battle scrolling between the two cards.
I realize that the higher res. artwork could increase the filesize significantly, but I don't see that as much of a problem.
here's hoping :)
warioswoods
March 17th, 2008, 22:09
Or, perhaps you should move the playing field to the top screen, so that the cards can be better shown in your hand on the bottom. Once you pick a card, the screen could swap for you to place it on a square. Just an idea -- mainly I wish the screen space could be better used in general, but there are many ways to do so.
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