dcdood
March 19th, 2008, 00:18
How do i compile a library in KOS
i have the makefile but how do i make it support SH4? it's called SGE - SDL Game Engine *not SDL Graphics Extension* but all it is is just simplified Commands on SDL\_Image\_mixer so all it's doing is compiling the source in to a .a file. so would i just build like in linux or do i need to do i need to add a SH4 Pacemaker in to the makefile?
i have the makefile but how do i make it support SH4? it's called SGE - SDL Game Engine *not SDL Graphics Extension* but all it is is just simplified Commands on SDL\_Image\_mixer so all it's doing is compiling the source in to a .a file. so would i just build like in linux or do i need to do i need to add a SH4 Pacemaker in to the makefile?