xuphorz
August 27th, 2005, 22:50
here an idea for implementing wireless multiplayer into snes (or other) emulators.
the source code for the WIFI multi test is out. that source has all the information needed to conect 2 psp's together in a wireless network. can't you just find what part of the source is what, and find some way of implementing it into the emulator you made? i not a psp programmer myself, but i do program most of my game using C++, but use rpg maker to make the basics of it. is it possible to act like the WIFI multi test is the rpg maker, and your own emulator is C++? only use the good parts of the wifi test, and put them in your own program. this idea might be stupid, if it is, let me know
the source code for the WIFI multi test is out. that source has all the information needed to conect 2 psp's together in a wireless network. can't you just find what part of the source is what, and find some way of implementing it into the emulator you made? i not a psp programmer myself, but i do program most of my game using C++, but use rpg maker to make the basics of it. is it possible to act like the WIFI multi test is the rpg maker, and your own emulator is C++? only use the good parts of the wifi test, and put them in your own program. this idea might be stupid, if it is, let me know