Originally Posted by wraggster Molyneux tweet reveals post release 22cans push on cube tapping iOS game A tweet by renowned games designer Peter Molynuex has revealed that the staff at his studio had to undertake a 36 hour crunch to resolve an issue with the troubled servers supporting iOS game Curiosity: What's Inside The Cube. The Tweet read "The coders here at 22cans did another 36 hour marathon. We now have hugely improved servers #curiosity is stating to behave like it should." Server ...