Originally Posted by wraggster PPSSPP is written in C++, and translates PSP CPU instructions directly into optimized x86, x64 and (soon) ARM machine code, using an efficient JIT compiler. PPSSPP can thus run on quite low-spec hardware, including stronger Android phones and tablets, as long as there's support for OpenGL ES 2.0. Many fixes, more games playable Progress has been rapid, much thanks to several new contributors! As usual, see the downloads page for the new version, and look at the compatibility list. ...
Originally Posted by wraggster This is an enhanced port of Genesis Plus, an open-source & portable Sega Mega Drive / Genesis emulator, originally developed by Charles MacDonald, now running on Gamecube and Wii through libogc & devkitpro. The source code, initially based on Genesis Plus 1.3, has been heavily modified, with respect to initial goals and design, in order to improve accuracy of emulation, implementing new features and adding ...
Originally Posted by wraggster The guys over at Lavalit have released a new version of the beats of rage clone for the Dreamcast, Dingoo, PSP, Linux, Windows, GP2x, Nintendo Wii and Wiz. OpenBOR is a continuation of the Beats Of Rage 2D game [COLOR=blue !important][COLOR=blue !important]engine[/COLOR][/COLOR], which was originally created by the wonderful folks over at http://www.senileteam.com. In 2004, Senile Team released Beats of Rage, a free beat-'em-up for DOS inspired by SEGA's Streets ...