Originally Posted by wraggster The Vita version of Phantasy Star Online 2 will have the portability advantage over the PC release, but it'll also have one serious disadvantage. Sega revealed that it plans to release the handheld multiplayer action RPG in 2013. The PC version is still slated to begin service this year. Andriasang has the first screens of the Vita version, which reveal a game that looks as if it could use that extra development ...
Originally Posted by wraggster Striking that balance of emotional impact and tension in video games is no easy task. For one, video games aren't real, so I generally don't concern myself much when I run over a virtual pedestrian or cut off an AI driver in the final lap. I don't care if I'm a jerk in a video game. But there's something about watching some thug shoot an innocent virtual person in the face, directly in front of me, that really ticks me off. As Sledgehammer Games community manager Guy Beahm and I ran ...
Originally Posted by wraggster Endless Space is a 4X sci-fi strategy game by Amplitude Games, a new Paris outfit made up of former Electronic Arts and Ubisoft folks. A couple things make this announcement interesting. For starters, given their pedigree, the devs plan to come at this game from the potential blockbuster mentality, a rare occurence in the strategy genre. The other is the developer is looking for the community to get involved in what it's calling the "GAMES2GETHER" initiative. "Few industries ...
Originally Posted by wraggster Following the completion of my Dyad demo in a darkened hotel room, I was informed by developer Shawn McGrath that I had likely just experienced synaesthesia. He asked if I'd heard the music change when the visuals abruptly changed, which I had. He then told me the music didn't actually change, meaning that I'd heard the visual effects. My senses had become tangled. McGrath said this was an unintentional side effect of the way he designed the last level (which he had skipped ahead to ...
Originally Posted by wraggster The return of Master Chief will have Halo competing with the big boys once again, says Microsoft. The iconic hero was last seen in a new game in 2007’s Halo 3. Developer 343 decided from the outset that Halo 4 would mark the character’s come-back, and Microsoft believes his return will see the franchise competing with the likes of GTA and Call of Duty once again. “Bringing Master Chief back is huge,” boasts Xbox director for global marketing Steve Beinner. “Honestly, ...