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Originally Posted by wraggster While UK gamers wait for the Dark Knight's critically acclaimed adventure, Australian and US consumers are having problems with the title's downloadable extras. Through a combination of retailer deals and the Batman: Arkham City Online Pass, fans can gain access to extra levels and characters such as Robin and Catwoman - all of which is activated by one-use codes. But reports reveal a number of issues with said codes in other markets, according to VG247. These include blank Catwoman ...
Originally Posted by wraggster A UK TV ad for Duke Nukem: Forever has been banned from air before 11pm. The advertisement features naked women, girls in school uniforms, all topped of with a dash of violence. Two versions of the ad had previously been cleared for TV after 7:30pm and then after 9:30pm. However, some 34 viewers still thought it was too 'offensive, irresponsible, sexist, violent and overly explicit.' So much so that it could 'potentially harm children and vulnerable people.' 2K might want ...
Originally Posted by wraggster Andrew Stalbow, Rovio general manager of north America, has given a rare insight into the company's player traffic, revealing thatAngry Birds has 30 million daily average users. The vast figure would eclipse even the most popular game on Facebook, Zynga's CityVille, which according to AppData currently enjoys a DAU of 'just' 12.1 million. However, it's worth bearing in mind that Rovio's figure accounts for all versions released across multiple platforms. Along with the DAU data, Stalbow ...
Originally Posted by wraggster Epic Games Korea has signed a licensing deal with publisher and developer Neowiz Games, that will see the use of the Unreal Engine in the studio's first MMORPG. The game in question, Bless, is a medieval-inspired fantasy RPG featuring ten territories, each containing its own race, across two realms called Hierapolis and Cosmopolis. As you might imagine, the aforementioned realms are at war. Neowiz's team of 150 have been working on the game since 2009, the results of which you can see ...
Originally Posted by wraggster Ken Levine, Irrational Games co-founder and creative director, has revealed that the company's new Bioshock title for Vita is still very early on in the development process. "We're still sort of in the paper design stage," Levine told Joystiq. He also spoke about the possibility of outsourcing the project to another development studio. "To keep quality level, I wish I could say it was easy, it just tends to be more time consuming. It's just hard to find the right ...