This is DCEmus Homebrew Only Site covering the best of Homebrew and Emulation.
Originally Posted by wraggster Not only has an Xbox Marketplace listing for Obsidian's South Park: The Gameturned up with an astoundingly erroneous release date of today, but it's also revealed what appears to be the game's actual title: South Park: The Stick of Truth. None of the other assets in the listing (screenshots, description, etc) are particularly revealing, although the box art and banner do look exceedingly ...
Originally Posted by wraggster Sam and Max may have gone beyond the boundaries of time and space in their latest series of episodic adventures, but does that mean they must also travel beyond the boundaries of your budget? Nay, says Telltale Games, and to prove it the developer has made the first episode of Sam & Max: Beyond Time and Space on iOS totes free, and discounted the other four episodes to $2.99 a piece. These aren't ...
Originally Posted by wraggster The Testament of Sherlock Holmes is officially dropping in September for console and PC, Focus Home Interactive has announced. We can't be sure, but such a brazen release window announcement seems a little odd to us. Obviously a publisher wants its consumers to know when its game launches, but to just come out and say it like that... we think Focus Home is hiding something. Something sinister. ...
Originally Posted by wraggster Move over Theatrhythm, there's a new absurdly titled and unpronounceable handheld rhythm game in town: Orgarhythm. Developed by Acquire (in association with Neilo) and set to be published in North America by XSEED sometime this year, Orgarhythm is a hybrid rhythm/strategy game for the Vita. Acting as the God of Light, players do battle against the diametrically named God of Darkness by commanding armies of elementally-themed soldiers. The game's soundtrack, described as "a hypnotic ...
Originally Posted by wraggster The thing about Kid Icarus: Uprising is that, even though it induces carpal-tunnel syndrome, it's just so gosh-darned fun. Developer Project Sora's director Masahiro Sakurai has offered some insight into the control scheme and some tips for a more comfortable gaming experience – beyond "use the stand," that is."I think any game needs to provide new experiences and stimulating things to discover, but if ...