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Originally Posted by wraggster The Xbox 360 version of Metal Gear Rising: Revengeance will come out in Europe, Konami has told MCV, despite it's cancellation in Japan. Earlier today Metal Gear developer Kojima Productions said that the Xbox 360 version of Revengeance would not be getting a Japanese release. The firm said there were 'various reasons' for it not happening. However, it's unlikely to have a massive impact on the game's success in the East as Microsoft's console has struggled to take-off in Japan. But ...
Originally Posted by wraggster Just when you thought Q1 next year was busy enough, EA has announced yet another promising new title for March 2013.Fuse is a new IP from the developers of Resistance and Ratchet and Clank, Insomniac. It is the studio's first multi-platform release, with its previous games exclusive to PlayStation platforms. The game is a four-player co-op action game, where players can switch between characters.It joins a raft of EA games coming out in Q1 next year, including Crysis 3, Sim City, Dead Space 3 and ...
Originally Posted by wraggster Earlier this year, 2K Games announced a £100 special SKU of upcoming role-playing shooter Borderlands 2. Then it sold out. Fans of Gearbox Software's brutal cartoonish franchise complained. A lot. In fact, earlier this year studio boss Randy Pitchford told us people had been emailing him threats because they couldn't get their hands on the Ultimate Loot Chest edition. But there was nothing Gearbox could do. The only way fans could enjoy the bundle was to gaze longingly at pictures that ...
Originally Posted by wraggster Former Capcom producer and Comcept CEO Keiji Inafune has revealed that he is working on a new zombie game titled Yaiba. The designer announced the project via a press release which promises that it will contain not only the walking dead, but ninjas, robots and action - examples of which you can see in the teaser trailer below. A year and a half has passed after becoming independent, and I have been fortunate enough to announce several projects along the way," Inafune writes. ...
Originally Posted by wraggster Blacklist creative director Maxime Béland calls previous installation a stepping stone Splinter Cell: Conviction became a rescue job after a trouble development, Blacklist's creative director Maxime Béland has claimed. Conviction was an action-oriented reboot of the popular stealth series, but many fans were upset with some of the changes. "I'm not going to go into the whole story," Béland told Joystiq. "But Conviction was kind of a rescue ...