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Originally Posted by wraggster Speaking to Official Nintendo Magazine, Yusuke Amano, the man charged with coordinating development of the recently releasedStar Fox 64 3D between Nintendo and Q-Games, said that the game's lack of online multiplayer was due to cost and time restrictions. "Personally, I play a lot of online FPS games," he said. "This leads me to think that just making multiplayer parts of existing games playable online isn't enough to create a satisfying experience for users. The popular online ...
Originally Posted by wraggster Forget Dark Souls, one of the hardest games around is Minecraft, says RPG maker Jeff Vogel. For adults. As we've noticed ourselves, kids have no problem simply playing it, dreaming up projects to make and do, made spellbound by possibilities. But adults? Vogel, who runs Avernum developer Spiderweb Software, says: "What I found so fascinating was that, when I asked my fellow olds what they thought of it, I always got a similar response: "I didn't know what to do." ...