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Originally Posted by wraggster A free-to-play version of The Dark Meadow, titled Dark Meadow: The Pact, will be available for download on Apple's App Store later tonight, bringing with it a slew of additions to both versions of the game. Dark Meadow: The Pact is identical to the original, save for the fact that it doesn't include any of the "premium" upgrades or content additions also coming to the original version tonight. paying ...
Originally Posted by wraggster Temple Run, Imangi Studios' running game that has been downloaded more than 45 million times on iOS, is now available for Android. The Washington-based studio confirms in a press release thatTemple Run is available now as a free download from Google Play, the new name for Google's download store following a thorough rebranding of its online services including Android Market. First released for iOS last August as a paid download, Imangi made the game free to play, supported by microtransactions, ...
Originally Posted by wraggster Tak Hirai, lead programmer on Dreamcast classic Shenmue, is working on a rhythm action game for PS Vita. Andriasang brings word from this week's Famitsu that Hirai - who also worked on Space Channel 5 and Meteos - is targeting a summer launch for Orgarhythm, the first release from Neilo, the studio he founded in 2010. Gameplay details are thin on the ground, but Hirai describesOrgarythm as a blend between traditional music games and the strategy genre, adding that there have been a wide ...
Originally Posted by wraggster According to Lead designer Stone Librande, it has been confirmed that the next installment of SimCity will require a constant internet connection. Perhaps as a form of DRM, the 2013 edition looks like it will be the first to include online play but will alsorequire you to constantly be connected to Origin to play — even if that wasn't your point of purchase. Add SimCity to the growing list." http://games.slashdot.org/story/12/0...net-connection
Originally Posted by wraggster Xbox Live users now spend more time streaming media than gaming, according to study Xbox Live users are spending more time streaming video and music than they are playing games. According to Kotaku, Microsoft has released a report showing the average user spends 85 hours a month on Xbox Live, with 42-45 of those spent on streaming media. Xbox Live usage is up by thirty per cent, and today the long awaited HBO Go, MLB.tv, and Comcast's Xfinity TV services were launched, ...