This is DCEmus Homebrew Only Site covering the best of Homebrew and Emulation.
Originally Posted by wraggster EA has said it will be issuing some "big" news regarding Dead Space 3 tomorrow, November 8. "Heads-up! There's going to be some big Dead Space 3 news tomorrow. Stay tuned," said a rep via the game's official Facebook page.That comment was posted along with the pictured screenshot. Guesses as to the nature of the announcement in the comments below, if you will. EA recently ...
Originally Posted by wraggster Hawken developer Adhesive Games has confirmed that the game's second closed beta will begin tomorrow. The beta test will run from Thursday, November 8 to Tuesday, November 13. All those who participated in the first closed session will get automatic access to the second, along with those who get a hold of new access codes (check the official site for details on code giveaways).The developer ...
Originally Posted by wraggster The game is the first of 22 planned releases that will prototype the mechanics for a another, larger, game further down the line. Curiosity lets players from around the world cooperate on the task of chipping away at the surface of a giant cube to discover what lies within. http://www.edge-online.com/news/22ca...tter-of-hours/ ...
Originally Posted by wraggster Metro: Last Light, Company of Heroes 2 also pushed back THQ has pushed the release of South Park: The Stick of Truth until outside fiscal year 2013. The RPG is set in the world of the hit animated comedy, and though there have been South Park games before, this is the first to have series creators Matt Stone and Trey Parker on board. This major blow to fans and investors alike was dealt at today's THQ earnings call when company president Jason Rubin revealed that ...
Originally Posted by wraggster Still nothing concrete to show as Team Ico continues work on engine and technical aspects of title Sony worldwide studios president Shuhei Yoshida has refused to commit to a 2013 release date for troubled game The Last Guardian. Speaking to Jeuxvideo, Yoshida said he did not want to commit to a specific schedule through fear of disappointing consumers waiting for the title. He added Team Ico was still hard at work on the project however, despite a lengthy development, ...