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Originally Posted by wraggster Metro: Last Light, Company of Heroes 2 also pushed back THQ has pushed the release of South Park: The Stick of Truth until outside fiscal year 2013. The RPG is set in the world of the hit animated comedy, and though there have been South Park games before, this is the first to have series creators Matt Stone and Trey Parker on board. This major blow to fans and investors alike was dealt at today's THQ earnings call when company president Jason Rubin revealed that ...
Originally Posted by wraggster Still nothing concrete to show as Team Ico continues work on engine and technical aspects of title Sony worldwide studios president Shuhei Yoshida has refused to commit to a 2013 release date for troubled game The Last Guardian. Speaking to Jeuxvideo, Yoshida said he did not want to commit to a specific schedule through fear of disappointing consumers waiting for the title. He added Team Ico was still hard at work on the project however, despite a lengthy development, ...
Originally Posted by wraggster The first UK High Street prices for Halo 4 have gone live in this morning’s national press. Retailer GAME will sell the game for 99p when customers trade-in any two games from its ongoing trade-in list. Supermarket Sainsbury’s, meanwhile is offering Halo 4 for just £32.99 when purchased with 2100 Xbox Live Points. Its standalone price is £39.99. Have you seen any other price confirmations from the UK supermarkets? Let us know on Twitter at @mcvonline. We’ll update this ...
Originally Posted by wraggster Persona 4 Arena isn't coming to Europe this year, now leaving it without a release window. Zen United, the company distributing the fighter, announced the delay via the Persona 4 Europe Facebook page. Zen says it will announce a projected release date once it receives the EU build, but currently the distributor doesn't even know when that build will be ready. Europeans originally expected the game ...
Originally Posted by wraggster During the development of open world fantasy action role-playing game Dragon's Dogma Capcom learnt new tricks that give Devil May Cry the feel of 60 frames per second, the publisher has claimed.Ever since it emerged that DmC, developed by Cambridge-based studio Ninja Theory in collaboration with Capcom Japan using Unreal Engine 3, runs at 30 frames per second - half that of previous games in the series - fans have cast doubt on its quality. Those who wait for the PC version will of course be able ...