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Originally Posted by wraggster Don't expect any new information on Smash Bros. 3DS or Wii U soon - series director Masahiro Sakurai has admitted that development hasn't started yet. Satoru Iwata announced the project last night during Nintendo's E3 press conference. But Sakurai has suggested Iwata jumped the gun. "We really shouldn't have announced it for the general public at this timing," Sakurai tweeted (translated by Andriasang). "But since we have to assemble staff, we made the ...
Originally Posted by wraggster Chillingo, the mobile publisher now owned by EA, claims to have seen over 140 million downloads of its iOS titles since the App Store's launch in June 2008. The Chesire-based UK firm made its name as publisher of the original iOS version of omnipresent puzzle game Angry Birds. The Rovio-made game had seen some 200 million downloads as of May this year, although the per-platform breakdown was not revealed. Chillingo only has publishing rights to the first iPhone version ...
Originally Posted by wraggster Nintendo's Shigeru Miyamoto has revealed that a new Pikmin title, previously under development for Wii, will now come to the new Wii U console instead, making it the first confirmed title for the device. Speaking at a roundtable press engagement after Nintendo's conference, Miyamoto explained that he was torn between professional and personal motivations as to whether he should speak about the game or not. "There are two sides to me today, the corporate side that ...
Originally Posted by wraggster Follow-up to 2010 reboot near-certain as EA explains game rotation policy EA studios Danger Close and DICE are both locked in a project rotation cycle that mirrors how Activision releases games from Treyarch and Infinity Ward. Electronic Arts will "continue to follow our rotation strategy,” said games boss Frank Gibeau. "In general, we're giving studios a full two-year cycle to get a game built and polished to maximum quality,” he added. It means the Los ...
Originally Posted by wraggster Two EA studios will alternate war-shooter releases each year in a new fight on Activision EA studios Danger Close and DICE are both locked in a project rotation cycle that mirrors how Activision releases games from Treyarch and Infinity Ward. Electronic Arts will "continue to follow our rotation strategy,” said games boss Frank Gibeau. "In general, we're giving studios a full two-year cycle to get a game built and polished to maximum quality,” he added. ...