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Originally Posted by wraggster One of the most hyped games of next month has slipped until November – on PC at least. Warner Interactive has confirmed that the PC version of Batman: Arkham City will not be released alongside the console versions on October 18th. Instead, it will now be released some time in November. No reason was given for the delay. Warner has previously confirmed that Arkham City will support both stereoscopic and anaglyphic 3D. A range of different pre-order bonuses are available to consumers ...
Originally Posted by wraggster Capcom cancelled what would have been Mega Man's 3DS debut in July, and former head of production Keiji Inafune apologised to fanssoon after despite leaving Capcom last October. Speaking to 4Gamer - translated by Game Blurb - Inafune reveals that he reached out to the publisher in the hope of saving the game. He explains that, when he told Capcom he was leaving, he offered to stay on as a contractor to finish projects he had started. That offer was refused, and Inafune adds: "[I went ...
Originally Posted by wraggster Square Enix unveiled Vita RPG Lord Of Apocalypse shortly before last week's Tokyo Game Show kicked off. For some reason it declined to mention that Hidetaka "Swery" Suehiro, creator of quirky 2010 adventure Deadly Premonition, is the game's director. Siliconera reports that Square Enix is developing Lord Of Apocalypse in collaboration with Suehiro's studio, Access Games, with the game set to launch in Japan alongside Vita on December 17. http://www.next-gen.biz/news/swery-d...nix-vita-title ...
Originally Posted by wraggster According to Joystiq, Ubisoft's initial shipment of Assassin's Creed: Revelations for PlayStation 3 will also include the 2007 original. Ubisoft has just confirmed that the offer applies to the European, as well as the North American, release of the game. http://www.next-gen.biz/news/origina...s3-revelations
Originally Posted by wraggster Gearbox boss Randy Pitchford is on record as saying that June'sForever wouldn't be the last we'd see of Duke Nukem, and the studio is now seeking feedback on the game, presumably as part of its planning for Duke's next outing. You don't even need to have played the game to give your feedback - it appears Gearbox is as interested in why you didn't - and the survey only takes a few minutes. We'd fill it out ourselves, of course, but we assume Gearbox already knows our thoughts. http://www.next-gen.biz/news/gearbox...nukem-feedback