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Originally Posted by wraggster Dark Souls has made its name on being hard. Like, really hard. And while its success has come on the back of the stiff challenge it offers – and conversely on the achievement felt by those who topple it – the game’s director Hidetaka Miyazaki is considering the introduction of an ‘easy’ mode. “I personally want my games to be described as satisfying rather than difficult,” he told Metro. “As a matter of fact, I am aiming at giving players sense of accomplishment in the ...
Originally Posted by wraggster You may have a keen aim when it comes to targeted marketing campaigns, but how well do you fare with a sniper rifle? MCV and Square Enix is looking for the UK games industry's deadliest assassin in our Hitman Sniper Challenge competition. The best performers each month will win a 16Gb Wi-Fi iPad 2 and a 10" Agent 47 statue – and in September, that means publishers. The second and third prize is the 10" statue. A 2" version will be given to the rest of the Top Ten – ...
Originally Posted by wraggster Veteran game writers Erik Wolpaw and Tim Schafer believe titles that push player-driven experiences such as Minecraft and DayZ are the future of the general gaming medium. Speaking at a panel in Seattle over the weekend (and passed on by Kotaku), the pair waxed poetic on what the two titles had accomplished without any trace of a driving narrative; bemoaning their own fate as game story writers in the process. “Can you have an authored story in that situation? It gets tough. I look ...
Originally Posted by wraggster Techland, the studio responsible for Dead Island, has announced a new game currently entitled Project Hell. The company's blog explains over several posts that the title is a spinoff of Dead Island originating as an 'internal weapon mod' made by a Techland staffer. Thoughts of DayZ immediately sweep in. The game is further explained as a first-person hack and slash game taking place in a dark fantasy setting, with the studio adding that the mod turned standalone provides 'proof that ...