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Originally Posted by wraggster Turn 10 is just five weeks away from finishing development on Forza 4 - including the game's night race elements. Forza 3's lack of night driving was a letdown for some fans - but the feature will appear in Forza 4, thanks to the game's fresh lighting effects. When we asked Turn 10 chief Dan Greenawalt for an update on fans' chances of driving at night, he said: "Our new lighting engine allows us to do alternate times of day. We have a choice number ...
Originally Posted by wraggster BioWare has told CVG that Mass Effect 3 will be more "action-adventure-y" than its predecessor. However, that won't be at the expense of the series' RPG heritage, the studio promises. ME3 sees Shepard attempting to save the entire galaxy from the violent Reapers by teaming up with different civilizations. "This is definitely the best chance we have in the series to really break out and go truly blockbuster," BioWare marketing boss ...
Originally Posted by wraggster The BBC's series of downloadable Doctor Who games will return in October, starting with The Gunpowder Plot. As with the original four episodes, released last year, the new wave of Adventure Games will be free to download via the BBC website and will star Matt Smith as the Doctor and Karen Gillan as Amy Pond. Arthur Darvill will also join the cast, reprising his role as Rory Williams. The games have been developed by UK based studio Sumo Digital, and written by experienced ...
Originally Posted by wraggster We can't explain why NIS America's new Bleach game is called Soul Resurrección without getting into some impenetrable lore, but we can tell you about the stuff you'll get when you buy it. The first printing of the PS3 game (out August 2) will include vouchers for downloads of episodes 190-192 of the Bleach anime. The offer is available in both the US and Canada. In addition, for discerning Bleach fans, NIS America has announced that the North American release of the game will include ...
Originally Posted by wraggster Sales of the Guitar Hero series crashed because Activision had stopped listening to its audience, CEO Bobby Kotick has admitted. Speaking in an interview with Forbes, Kotick explained how the publisher had grown complacent following the series' early flush of success and subsequently starved it of innovation. "We didn't really take the time that we usually take to understand audience behavior," he said. "It was one of those things where ...