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Originally Posted by wraggster EA has made official Burnout Crash!, first leaked by a ratings board earlier this year. It launches on PlayStation Network and Xbox Live Arcade this autumn. Burnout Crash! is developed by Need for Speed: Hot Pursuit creator Criterion Games. EA said this evening the UK studio has gone back to its roots by bringing the popular Crash mode to the forefront. Crash! adds top-down gameplay and the Autolog feature from Hot Pursuit, so you can compete with your ...
Originally Posted by wraggster Lovefilm has halted rentals of Resident Evil: The Mercenaries 3D. A note on its game page, spotted by Pocket Gamer, reads: "This title is unavailable for rental as the game has no reset feature and cannot be played from the beginning once started." It is the latest development in what has been a troubled launch for the Nintendo 3DS game. The Mercenaries 3D prevents users from deleting their save data file and starting from scratch. All mission ...
Originally Posted by wraggster This month, on 26th July, RuneScape will welcome a Clan Citadels expansion and offer guilds their own customisable flying castles. The star feature of these citadels is clan battlefields - sandboxes where you can create your own RuneScape content. By using a Battlefield Editor you can make anything from capture the flag variants to all-out clan versus clan wars. Once saved, you can invite clan members and even outsiders to play your creation. Clan leaders choose one ...
Originally Posted by wraggster A "significant" number of new players have joined mature fantasy MMO Age of Conan now that it's free-to-play, developer Funcom has said. Age of Conan went free-to-play last week and re-branded as Age of Conan: Unchained. Free-to-play members get a choice of four character classes and two character slots. Bank space, adventure zones, dungeons, raids and mount training are limited. Sieges, alternative advancement, offline levels and veteran points are unavailable. ...
Originally Posted by wraggster Improving the way non-player characters perform was Bethesda's "number one focus" for upcoming fantasy role-playing game The Elder Scrolls V: Skyrim. Design director Todd Howard told Gamasutra the developer still struggles with how NPCs act. "The big things for us are still - and we still struggle with - the NPCs, the interaction, and how they act," he said. "That's because the game is so dynamic, we don't want to script them, ...