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Originally Posted by wraggster EA believes there is scope to remake the classic, strategic Syndicate from the early nineties. But if it did, it probably wouldn't create a game for HD consoles, rather mobile phones, tablets and PC. EA is working with The Darkness developer Starbreeze Studios to make a new Syndicate re-imagined as a modern FPS - one that's sparked controversy among veteran fans of the original real-time strategy game. But that doesn't mean fans won't see a Syndicate game more in keeping with its ...
Originally Posted by wraggster A PlayStation mini version of Fighting Fantasy: The Warlock of Firetop Mountain arrives on 9th November in the UK, developer Laughing Jackal has announced. The PS3 and PSP games are based on video game industry legends Steve Jackson and Ian Livingstone's classic Choose Your Own Adventure book of the same name. Together Jackson and Livingstone co-founded Games Workshop and individually are both veterans of the UK video games industry. Ian Livingstone is president of Tomb Raider ...
Originally Posted by wraggster All existing Dance Central DLC goes on sale from today, to celebrate the recent arrival of the Kinect rug-cutter's sequel. There are some hefty savings up for grabs, though, with the exception of the Black Eyed Peas' I Gotta Feeling, the tunes are all grouped into track packs. You've got until 5th November before prices revert to normal. The follow-up to Harmonix's lauded 2010 effort shimmied into stores last week, winning an 8/10 from Eurogamer. Our Dance Central 2 review breaks it ...
Originally Posted by wraggster Joe Danger, the exciting bike game from Hello Games, just might be flipping its way to Xbox 360. The Korean Game Rating Board has classified the stunt-driven racer for the Xbox, with Microsoft Korea listed as publisher. Pre-zoom-ably, the game will be coming to Xbox Live Arcade, perhaps ahead of the launch of the sequel, Joe Danger: The Movie. http://www.joystiq.com/2011/10/24/ko...-for-xbox-360/
Originally Posted by wraggster Jagex Game Studios, UK developer of browser MMOG Runescape, has cautioned developers against blindly joining the current rush to the free-to-play model. In recent months, a number of existing and upcoming online games have adopted the free-to-play model, which relies on a small percentage of paying players to effectively subsidise a game's wider userbase by buying virtual items through microtransactions. On average, just three per cent of players do so, but in an interview, Jagex CEO Mark ...