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  1. 'The Making of Call of Duty: Black Ops 2' hits DirecTV tomorrow night

    Quote Originally Posted by wraggster View Post
    Call of Duty: Black Ops 2 won't be blowing up living rooms until Tuesday, but an explosive methadone comes to DirecTV tomorrow night in the form of The Making of Call of Duty: Black Ops 2.

    Premiering at 7 p.m. Eastern on the satellite carrier's Audience Network (channel 239), the documentary features interviews with the development team, voice actors, outside consultants and professional gamers that all contributed in some way to the CoDBlOps 2's production. Reruns are scheduled for
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  2. Uncharted Vita postmortem details Sony Bend's struggles with writing a female lead

    Quote Originally Posted by wraggster View Post
    Writer and Director John Garvin of Sony Bend recently discussed the development of Uncharted: Golden Abyss in a postmortem on Gamasutra. One of the topics covered by Garvin was the distaste focus testers had for the game's lead female character, Marisa Chase.

    "The problem, we discovered, was the writing. In the script, Chase's character was a bit of a smart ass and a little sarcastic," Garvin
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  3. Elite: Dangerous Kickstarter gets video and concept art

    Quote Originally Posted by wraggster View Post
    Frontier Developments updated its Kickstarter page for Elite: Dangerous with a few pieces of concept art and a video. The video shows Elite co-creator and Founder of Frontier Developments David Braben discussing the history of the series and his vision for Dangerous.

    The Kickstarter project is about a third of the way to its nearly $2 million goal with over 50 days to go in its funding cycle.

    http://www.joystiq.com/2012/11/11/el...d-concept-art/
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  4. Paper Mario Sticker Star review: Looks good on paper

    Quote Originally Posted by wraggster View Post
    The Paper Mario series has always been a treat, exemplifying some of the funniest writing in any game, numerous tweaks to RPG mechanics, and a skewed worldview that makes me appreciate the Mario universe in a different way.

    However, when they stray from their RPG strengths, Paper Mario games lose some of the appeal. For example, Super Paper Mario maintained the copious (copious) dialogue of its forebears, but
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