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  1. Meteor gathers another $18m for Hawken

    Quote Originally Posted by wraggster View Post
    Free-to-play mech combat title Hawken has received an additional $18m in funding ahead of its December launch.
    VentureBeat reports publisher Meteor Entertainment has brought in the sizable amount as part of its second round of fundraising, bringing the total to $28.5m raised thus far for the game.
    Despite being an independent effort from relative newcomer Adhesive Games, the investment figure has reached AAA heights due to its sleek look, f2p monetization scheme, and (perhaps most interestingly)
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  2. Going free - Sony's SingStar gamble

    Quote Originally Posted by wraggster View Post
    It can be startling how quickly the music video game genre changes.
    One moment Just Dance is nothing but a Rayman Rabbids mini-game, and Rock Band and Guitar Hero are amongst the biggest selling titles in the world.
    The next, Rock Band has lots its publisher, Guitar Hero has been cancelled entirely and Just Dance is a million-selling phenomenon.
    SingStar has endured through all this upheaval. Over the last eight years, there have been 70 SingStar SKUs released throughout the world.
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  3. Release date announced for Dead Island Riptide

    Quote Originally Posted by wraggster View Post
    Deep Silver has announced an April 26th 2013 release date for Dead Island Riptide in the UK.
    It will be released a few days earlier on April 23rd in the US and Canada. Launch formats will be Xbox 360, PS3 and PC.
    The publisher has also announced two SKUs that are already available for pre-order.
    The cunningly entitled Pre-Order Edition “will include an exclusive pack of weapon mods that allows even more, manifold ways to dispose of the ghastly zombie hordes on Palanai island”.
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  4. Atum is a free 3D game about someone playing a 2D game

    Quote Originally Posted by wraggster View Post
    IGF 2013 entry Atum is a game that lets you be in two places at once... sort of. The idea is that you're locked into a first-person perspective where you're sitting at a computer playing a 2D platformer.Hideo Kojima is probably kicking himself for not thinking of this first.

    The WASD keys control your 2D game-within-a-game avatar, while your mouse looks around a white, sterile Mirror's
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