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    by Published on April 30th, 2011 00:34
    1. Categories:
    2. Nintendo DS News
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    News via http://syslock.drunkencoders.com/201...ese-touch-1-5/

    Chinese Touch 1.5 is now available for download.

    Development was focused on aspects of usability, dictionary search and integration of character component data. Usability enhancements include a rubber tool and an additional calligraphy pen style for writing, a clock display in new words drill, word counters on the left and right buttons in word lists, better saving of program settings and several other tiny improvements. It is now possible to do reverse lookups on fields of your custom dictionary entries and to choose from several keyboard layouts, including Japanese Kana. Newly added images from the Wikimedia Commons Stroke Order Project have been integrated and I hope to add a settings menu soon, that allows to customize priority and optional fallbacks between PRC, traditional and Japanese writing styles. Finally character component data from the cjklib project have been integrated into Chinese Touch. It is not complete and might have some errors, but you now can lookup individual components of many characters and their meaning, which can be very helpful when memorizing complex characters. Please also have a look at the revised user manual, which includes examples on how to use some of the most important features.
    Feel free to leave a comment or send me an email, with your thoughts about the program, Chinese or language learning in general, including but not limited to bug reports and feature requests ...
    by Published on April 30th, 2011 00:32
    1. Categories:
    2. Nintendo DS News

    News via http://drunkencoders.com/2011/04/moo...or-april-22nd/

    Slow week at Moon Books this week with work and family and stuff. This week we have added two cult classics, exploitation films by Dwain Esper. Both films are in both DPG (for use with Moon Shell on the NDS) and MP4 formats.
    Reefer Madness – Docudrama about how ‘reefer’ can lead to all kindsa bad stuff, including murder, rape and insanity.
    Sex Madness – Wild parties, lesbianism, and premarital sex are some of the forms of ‘madness’ portrayed. ...
    by Published on April 30th, 2011 00:29
    1. Categories:
    2. Snes News,
    3. PC News

    News via Emurussia
    Super Nintendo Entertainment System emulator has been updated recently. Changes:
    Rebuilt IRQ handling. (zones)
    Improved overall timings, now Snes9x can handle events in a opcode a little. (zones)
    Improved screen interlace and sprite interlace supports. (OV2, zones)
    Fixed Hi-Res pixel plotter. (BearOso, zones, OV2)
    Fixed C4 for Mega Man X2's "weapon get" screen. (Jonas Quinn)
    Fixed Super Buster Bros. graphics after reset. (Jonas Quinn)
    Improved SA-1 support. (zones)
    Added SA-1 CC2 support. (Jonas Quinn, byuu)
    Fixed SA-1 NMI override mode. (zones)
    Fixed Dual Orb 2 sound glitch. (byuu)
    New APU timing hack, fixes various games that exhibit problems with Blargg's SNES_SPC library. (OV2)
    Fixed the problem that echo buffer breaks IPL ROM. (zones, OV2)
    Fixed movie snapshot unfreeze inconsistency. (gocha)
    Faster config file saving. (OV2)
    Fixed BlockInvalidVRAMAccess config file option. (windows port, unix port and gtk legacy config) (Jonas Quinn)
    Remove POSIX dup and access calls, and rename qword to fix compilation with Cell SDK. (BearOso)
    Fixed PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis)
    Fixed crash relating to double-closed descriptor. (BearOso)
    Removed CPUShutdown speedhack, DisableHDMA and DisableIRQ options. (zones)
    Removed remaining outdated asm code. (zones)
    JMA 64 bit support. (kode54, Nach, friedrich.goepel)
    GTK+, Win32, Mac: Added optional Hi-Res blending. (BearOso, OV2, zones)
    GTK+, Win32: Support for bsnes-style XML shaders. (BearOso, OV2)
    Win32: Full unicode support. (OV2)
    Win32: Restored OpenGL mode. (OV2)
    Win32: x64 version. (OV2)
    Win32: HLSL shader support. (mudlord)
    Win32: Win7 jumplist synchronizes with recent roms list. (OV2)
    Win32: Updated menu structure. (OV2)
    Win32: Drag&Drop support for ROMs. (gocha, OV2)
    Win32: Reworked movie-recording with size selection. (gocha, OV2)
    Win32: Restored SPC save option. (OV2)
    Win32: Fixed vsync in DirectDraw. (OV2)
    Win32: Improved window position saving. (OV2)
    Win32: Restored compile with DEBUGGER. (gocha)
    Win32: Fixed various edge-case errors and/or possible leaks. (Brian Friesen)
    Win32: Config file option to always center image. (OV2)
    Win32: Fixed "Turbo Down mode" hotkey assignment. (gocha)
    Win32: Added and fixed Autofire for D-pad. (gocha)
    Win32: Fixed aggressive soundsync wait. (OV2)
    Win32: Added window size presets. (OV2)
    Mac : Added pause and frame advance functions. (zones)
    Mac : Now you can choose any folder for saving files. (zones)
    Mac : Updated Music Box (mostly internally). (zones)
    Mac : Fixed gliches in open/save dialogs on 10.6. (zones)
    Mac : Fixed display configuration in windowed mode. (zones)
    Unix : Fixed segfault and hang-up with -DNOSOUND. (zones)
    GTK+ : Added ability to set specific folders for SRAM, patches, snapshots, etc. (BearOso)
    GTK+ : Fixed many permissions issues with config folders. (BearOso)
    GTK+ : Updated compatibility with latest GTK+ and GtkBuilder. Added experimental support for GTK+ 3.x. (BearOso)
    GTK+ : Updated software output to use cairo and added the ability to use bilinear-filtering with it. (BearOso)
    GTK+ : Fixed issues where cheats wouldn't stay enabled. (BearOso)
    GTK+ : Fixed focus issue when there is no window manager. (BearOso)
    GTK+ : Fixed X Visual incompatibilities and expose problems in the Xv and OpenGL outputs. (BearOso)
    GTK+ : Fixed vsync with new X Server and NVIDIA drivers. (BearOso)
    GTK+ : Added "Reduce input lag" option to OpenGL output. (BearOso)
    GTK+ : Added a visual indication of the expected video refresh rate for the currently selected sound input rate. (BearOso)
    Here is an incomplete list of games that have been fixed/improved in 1.53:
    Battle Blaze (glitched title screen)
    Earthworm Jim 2 (freeze on start)
    F1 Grand Prix (flickering in-game HUD)
    Lion King (freeze on start, works after reset)
    Ms Pacman (black screen on rom load)
    Mutant Chronicles - Doom Troopers (freeze on start)
    NBA Hang Time (freeze on start)
    Primal Rage (freeze on start)
    Robocop 3 (black screen on game start)
    SD Gundam G-Next (garbled scenario map pictures)
    Secret of Mana (mode7 flicker)
    Sink or Swim (display corruption on scrolling)
    Super Buster Bros 1.0 (garbled graphics after reset)
    The King of Dragons (no sound effects)
    The Mask (black screen on rom load)
    :: Homepage ...
    by Published on April 30th, 2011 00:23
    1. Categories:
    2. Pandora News
    Article Preview

    News via http://www.gp32x.com/board/index.php...dpost&p=947505

    Jagged Alliance 2 is one of my favourite turn-based strategy games, in fact one of my fave's of all time
    Thanks to the devs, beta testers and donators who helped me port this.

    Jagged Alliance 2 Release 1

    Screenshots:


    Gameplay changes since beta 3:
    • Quickload (Alt-L) is now enabled during enemy turns.
    • Press SHIFT to skip through militia turns (useful for stealing guns from dying enemies)

    Other improvements since beta 3:
    • Easy "data" folder importing. Simply drop your JA2 "data" folder into appdata/ja2strac-qcast/ (more info below)
    • Icon, preview images and readme added.

    Installation instructions:
    You will need the original datafiles from a windows install or linux JA2 CDs.
    IMPORTANT: These files must all be in _lowercase_, including the folder name itself, i.e. "data" not "Data" and "maps.slf" not "Maps.slf".

    A first-time installation is configured as follows:
    1. Run PND once.
    2. Copy your JA2 datafiles "data" folder to appdata/ja2strac-qcast/
    3. Run PND again, the game should load


    Enjoy ...
    by Published on April 30th, 2011 00:20
    1. Categories:
    2. Dingoo News
    Article Preview



    Newly released for the Dingoo Homebrew Console comes this news from Dingoonity, heres the release news:

    The Dingoo Digital A330EX showed up a while ago at some shops. It appears to be a rebrand of the Gemei A330, without any other changes, which isn't really suprising.

    With another A330 available it's easy to become confused about the different models. So it's like this:
    The Gemei A330 is the same as the Dingoo Digital A330EX which is different to the Dingoo Technology A330.

    Feel free to discuss the A330EX here.




    ...
    by Published on April 30th, 2011 00:18
    1. Categories:
    2. Snes News,
    3. Android News
    Article Preview


    [Bruno] wanted to be able to use a real SNES controller with the emulator on his HTC Android phone, packing in an Arduino, 6 AA batteries, and a breadboard and mission accomplished! Hardly as portable as the phone, but we commend the “get it done” sprit. Join us after the break for a quick video.

    http://hackaday.com/2011/04/28/hack-...11/#more-41531 ...
    by Published on April 30th, 2011 00:04
    1. Categories:
    2. Snes News

    News via AEP

    The SNES emulator ZSNES Portable alpha, which is based on ZSNES, has been updated.

    :: Homepage ...
    by Published on April 30th, 2011 00:02
    1. Categories:
    2. Snes News

    News via AEP
    Snes9x GTK/X11 is a port of Snes9x v1.53 to the GTK by BearOso.

    Quote:
    Changes for version Snes9x 1.53 (GTK+ port revision 81)
    * Snes9x 1.53 has been released. See the changes in the official announcement.
    :: Homepage ...
    by Published on April 29th, 2011 19:39
    1. Categories:
    2. PSP News,
    3. PS3 News

    News via http://psx-scene.com/forums/f6/psn-l...started-85655/

    It appears the rumored class-action lawsuits against SCEA could be over before they even started. The Supreme Court gave corporations a major win Wednesday, ruling in a 5-4 decision that companies can block their disgruntled customers from joining together in a class-action lawsuit. The ruling arose from a California lawsuit involving cellphones, but it will have a nationwide impact. Somewhere a Giant Enemy Crab breathed a sigh of relief.

    YouTube - You Get Nothing!


    Quote:
    In the past, consumers who bought a product or a service had been free to join a class-action lawsuit if they were dissatisfied or felt they had been cheated. By combining these small claims, they could bring a major lawsuit against a corporation.

    But in Wednesday's decision, the high court said that under the Federal Arbitration Act companies can force these disgruntled customers to arbitrate their complaints individually, not as part of a group. Consumer-rights advocates said this rule would spell the end for small claims involving products or services.

    In the case before the court, a Southern California couple complained about a $30 charge involving their purchase of cellphone service from AT&T Mobility. The California courts said they were entitled to join with others in bringing a class-action claim against the cellphone company.

    But the Supreme Court reversed that decision Wednesday in AT&T Mobility vs. Concepcion. Justice Antonin Scalia said companies may require buyers to sign arbitration agreements, and those agreements may preclude class-action claims. Chief Justice John G. Roberts Jr. and Justices Anthony Kennedy, Clarence Thomas and Samuel A. Alito Jr. formed the majority.

    Scalia said companies like arbitration because it is efficient and less costly. "Arbitration is poorly suited to the higher stakes of class litigation," he said.

    But the dissenters said a practical ban on class action would be unfair to cheated consumers. Justice Stephen G. Breyer said the California courts had insisted on permitting class-action claims, despite arbitration clauses that forbade them. Otherwise, he said, it would allow a company to "insulate" itself "from liability for its own frauds by deliberately cheating large numbers of consumers out of individually small sums of money."

    Breyer added that a ban on class actions would prevent lawyers from representing clients for small claims. "What rational lawyer would have signed on to represent the Concepcions in litigation for the possibility of fees stemming from a $30.22 claim?" he wrote. Justices Ruth Bader Ginsburg, Sonia Sotomayor and Elena Kagan joined his dissent.

    The court itself divided along partisan lines. All five Republican appointes formed the majority, and four Democratic appointees dissented.

    Still pending before the court is a major dispute over class-action suits involving job discrimination. Lawyers for Wal-Mart have asked the justices to throw out a sex-discrimination claim brought on behalf of 1.5 million current and past female employees.
    News Source: LA Times ...
    by Published on April 29th, 2011 19:36
    1. Categories:
    2. PSP News,
    3. PS3 News

    News via http://psx-scene.com/forums/f6/psn-d...up-sale-85702/

    Rumors are following thru various underground "credit card" trading forums, and on the new #psnhack twitter list that a large section of the PSN database containing complete personal details along with over 2.2million working credit card numbers with the much-needed CVV2 code are being offer up for sale to the highest-bidder, after the "hackers" tried to sell the DB back to Sony for a price, but they of course didn't answer!




    The following information is from Kevin Stevens, Security Researcher in hostile times from his @killercube on Twitter:


    Hackers offer to return DB containing 2.2million CC's to Sony for a price, they say NO!


    Quote:
    Discussion about #psnhack and possible speculation about the hackers being from Europe Logs - efnet - #ps3dev - 2011-04-26

    trixter, people I know had a shell on the psn servers

    did you know that sony didn't disable the function that sets the psn server under maintenance ?

    The hackers that hacked PSN are selling off the DB. They reportedly have 2.2 million credits cards with CVVs #psnhack

    Sony was supposedly offered a chance to buy the DB back but didn't #psnhack

    @mikkohypponen That is what is going around on some underground forums. The DB contains pretty much everything

    @the_pc_doc That is what I thought but the guys selling it say that they have CVV2 numbers

    @RiquezJP Well not properly securing your server breaks compliance as far as I know.

    @RangerRick Yeah, this information about the CVV2 numbers could be bogus. The guys selling the DB could just be making it up.

    Supposedly the hackers selling the DB says it has: fname, lnam, address, zip, country, phone, email, password, dob, ccnum, CVV2, exp date

    No, I have not seen the DB so I can not verify that it is true
    What follows is some 'screenshots' from various 'underground' forums, that suggests the database is complete, and also contains over 150,000 German accounts, so is this just a "Europe" slice of the pie, or did the still unnamed 'hackers' target that country because of what Sony did to the 'scene' in regard to how they were handling the graf_chokolo case! ...

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