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  • DCEmu Featured News Articles

    by Published on April 26th, 2011 21:12
    1. Categories:
    2. PSP News

    News via http://www.psp-hacks.com/2011/04/25/...ally-released/

    Ready for the masses — DaedalusX64 BETA 3 Update! It’s still beta 3, but it’s an update addressing several issues found in the initial release: improved stability, several speed enhancements and the added support for cheat codes. One release at a time… The N64 emulation movement is growing, getting better.



    The above video is from DaedalusX64 BETA 3; the first release.
    DaedalusX64 BETA 3 CHANGELOG

    Salvy:
    • Fixed multiple suns glitch in Zelda
    • Fixed wrapping issues in Zelda
    • Added cheat support (routines and format based from 1964)
    • Front-end for cheats
    • Rewrote how we generate cic codes (code is 90% smaller now)
    • Only update viewport when it changes
    • Unlocked extra memory for all psps, except phat of course (note : if using a loader, make sure is supported)
    • Rewrote display list PC stack (this heavily based from Rice plugin)
    • Fixed error I did in Patch_Hacks (was causing the oshle scanning fail in certain ROMS)
    • Fixed trees in Dream Land (SSB) (no need to add fraction in integer part)
    • Fixed bug that caused PSP screen to stretch when tv out cables were connected
    • Fixed nasty texture to [COLOR=blue !important][COLOR=blue !important]work[/COLOR][/COLOR] along blendmode maker in Combiner Explorer (just press triangle to use it)
    • Corrected (huge)mistake from 597 that caused slim cache to be ignored (small speed up in slim and newer models)
    • Made osAiSetNextBuffer thread safe, also added several asserts to make sure we handle everything.
    • Removed Conker shadow hack (no longer needed, generic blendmode takes care of the shadow)
    • Ignore IMEM transfers for speed (we don’t use low-level RSP plugin for the PSP version anyways)
    • Simplified Sprite2D
    • Implemented correctly DLParser_TexRect_Last_Legion (fixes [COLOR=blue !important][COLOR=blue !important]BSOD[/COLOR][/COLOR] in sub menus)
    • Use 32bit screenmode for tv out
    • Force struct alignment for our ucodedefs (generates better code)
    • Added several blendmodes (Salvy, Corn, Bdacanay)
    Corn:
    • Small optimization for graphics loading/adding triangles. Some minor optimizations to the VFPU TnL. Optimized loading vector planes for clipping
    • Alpha channel gets passed along even when doing lighting on a tris.
    • Fixed critical rendering bug (and Dlist counter bug) in Conker. Optimized triangle rendering in Conker.
    • Speed up using early FRONT/BACK tris culling in software. Added display render stats on screen as an option (only available in Display list debug mode)
    • Made CPU rendering compatible with VFPU rendering (insert-matrix and ENV MAP)
    • Implemented Env mapping which is done (very fast) in the VFPU (Fixes SM64 stars and OOT stones, SSV ship)
    • Some optimizations on Bcopy(), memcpy() and CRC()
    • Improved hack for Wonder project J2 with a speed up (require setting texture check to 4 or so)
    • Fix the chopped off graphics(bug) in the ROM selector menu
    • Optimized Proj matrix sceGU load (Only reaload Project matrix to sceGU if its updated)
    • Fixed blocks in New Tetris lining up backwards
    • Replaced swizzle_fast with Raphael’s version
    Download Here ...
    by Published on April 26th, 2011 20:57
    1. Categories:
    2. Snes News

    News via http://www.summeli.fi/?p=2314

    For those of you who want a better experience on S^3, here’s a modified version of AntSnes that supports multitouch and has full set of on-screen buttons. Also runs much faster, close to 60 FPS w/out sound and usable with it. The audio might sound a bit glitchy at the moment, though, due to some optimizations.
    This is completely un-official and Summeli can re-release this when he finds time through his proper channels and with the source, but at least here’s something to play with in the meantime.
    Requirements: S^3 device with Qt 4.7.2 or 4.7.3 libraries installed
    http://www.freefilehosting.net/antsnesforn8
    ——–
    I’ll tweak the buttons a bit, and then I’ll make a new version ...
    by Published on April 26th, 2011 20:55
    1. Categories:
    2. PSP News

    News via http://wololo.net/wagic/2011/04/26/v...of-of-concept/

    Developer HacKmaN, who works closely with Total_Noob on TN Hen, just released a video showcasing TN Hen on a 6.38 OFW.
    A few weeks ago, Total_Noob had announced in this interview that he was investigating Kernel exploits on the latest firmware. He then confirmed he was onto something, by showing a video running a kernel exploit POC on a PSP running OFW 6.38.



    Today this video shows that porting TN Hen to the latest firmwares seemed like a piece of cake for this talented dev.
    In the interview, as well as in his recent videos, Total_Noob (and HacKmaN) stated that this Hen would not be released because of the scene’s attitude towards developers and the whole debate about isos.
    Comments about the video on youtube show a mix of angry people, people who promise that 6.38 users are not pirates, that they will “behave”, but we all know how it goes: as long as Hen does not support piracy, “nobody” cares about it, and most of the ones who care just come to insult the lack of iso support.
    Total_Noob is now following the path of Davee and Team Typhoon, who had a working Hen on firmware 6.20 more than a year ago, but never released it because of the scene’s attitude.
    As far as I’m concerned, I’ve been in the scene long enough to know this: the scene is made of 95% of morons who are in this only for piracy. I fight for the remaining 5%. ...
    by Published on April 26th, 2011 20:52
    1. Categories:
    2. PSP News

    News via http://wololo.net/wagic/2011/04/25/3...s-compo-entry/

    Ok, forget about the bad taste joke in the title, this game is plain casual fun, and I think everybody will love the intro. This is Chimecho’s entry to the PSP Genesis competition, a game in which you have to move a ball in moving platforms, and avoid to disappear on top of the screen. Damn, screw my explanations, just watch the youtube video



    Download Here ...
    by Published on April 26th, 2011 20:49
    1. Categories:
    2. DCEmu Reviews,
    3. Sony Android Tablet


    Sony has decided to enter the tablet market by announcing "Sony Tablet"; codenames S1 and S2. Both will run Android 3.0. S1 (codename) will be optimized for rich media entertainment and S2 (codename) has a dual screen and will be ideal for mobile communication and entertainment. “Sony Tablet” will become available in the global market starting in fall 2011.

    Sony Announces Optimally Designed “Sony Tablet” with Android 3.0 that Complements Network Services for an Immersive Entertainment Experience

    -Also strengthening VAIO in expanding PC markets-


    Sony Corporation (“Sony”), announces “Sony Tablet” that delivers the perfect combination of hardware, content and network with seamless usability for a high-quality, engaging entertainment experience. Based on decades of engineering heritage, Sony is developing two tablets with unprecedented design, including S1 (codename) which is optimized for rich media entertainment and S2 (codename) which is ideal for mobile communication and entertainment. “Sony Tablet” will become available in the global market starting in fall 2011.

    “Sony Tablet” is equipped with the latest Android 3.0 which is designed for devices with larger screen sizes, particularly tablets. Both tablets are WiFi and WAN (3G/4G) compatible and users can not only browse the internet or check e-mail but they can also smoothly access digital content including videos, games and books through Sony’s premium network services and more, on-the-go at any time.

    S1 has a 9.4-inch display for enjoying the web and rich content on a large screen. Its off-center of gravity design realizes stability and ease of grip as well as a sense of stability and lightness, offering comfortable use for hours.

    S2 has two 5.5-inch displays that can be folded for easy portability. In contrast to existing tablets, its unprecedented dual screen presentation and usability allows its displays to be combined and used as a large screen or for different functions such as playing video on one screen while showing control buttons on the other.

    “‘Sony Tablet’ delivers an entertainment experience where users can enjoy cloud-based services on-the-go at any time. We’re aiming to create a new lifestyle by integrating consumer hardware, including ‘Sony Tablet’ with content and network,” said Kunimasa Suzuki, Corporate Executive, SVP, and Deputy President of Consumer Products & Services Group.

    “Android 3.0 is a new version of the Android platform with a new holographic user interface that is designed from the ground up for devices with larger screen sizes, particularly tablets. I'm excited about “Sony Tablet” as it will further spur the development of applications and network offerings which users are looking for.” said Andy Rubin, Senior Vice President, Mobile, Google Inc.

    Also, in the mobile computing category, the market for PCs which realize high productivity is expected to steadily grow, particularly in emerging markets. Therefore, Sony will also remain committed to strengthening its VAIO brand and introduce increasingly compelling products which offer new value propositions to the market.

    “Sony Tablet” features.

    Designed for portability and intuitive gripping

    With its off-center of gravity form factor, the 9.4-inch S1 offers stability and a sense of lightness, offering comfortable use for hours.

    The dual screen S2 comes with two 5.5-inch displays which can be used together as one large screen to browse websites and more. They can also be used for different functions as users can watch a video on one screen and input commands on the other, or check email on one screen and use the other as a soft keyboard.

    Seamless Usability and Performance

    Through Sony’s knowhow for combining hardware and software, “Sony Tablet” realizes optimal usability and performance. Because of Sony’s rapid response technologies, users can perform smooth, quick touch-screen operations and enjoy fast and efficient website loading. The keyboard arrangement is also optimized for the large screen, making email and SNS communication a breeze.

    Rich entertainment experiences through various network services

    Through Qriocity1 music and video services, users can enjoy rich video and music content. Also, through PlayStation®Suite, users can immerse themselves in high quality first generation PlayStation® titles. Additionally, users can easily download ebook content from Reader™Store2 and use both tablets as digital reading devices. The integration with various services allows users to take their entertainment experiences on-the-go. Furthermore, “Sony Tablet” is equipped with functionality that organizes content for easy access.

    Remote access functionality with AV devices

    Through “Sony Tablet”, users can control home entertainment devices as well as enjoy content in new ways. S1 uses infrared technology and works as universal remote controls for a variety of AV devices starting with . Users can perform functions like turning on their TVs, changing the channel and adjusting the volume. Also, through DLNA functionality on “Sony Tablet”, users can “throw” personal content to large screen televisions or music to wireless speakers.

    In 2010, Sony launched a network platform called “Qriocity” which connects many of Sony’s network-enabled devices, and has been expanding its services into global markets. Also, Sony Computer Entertainment has been providing various contents and services for PlayStation users through PlayStation®Network, which now has over 75 million registered accounts (as of March 20, 2011) worldwide.

    Simultaneously, Sony will continue to announce various devices which leverage these services. Starting in early 2011, Sony Computer Entertainment announced the next-generation portable entertainment system (codename: NGP) while Sony Ericsson Mobile Communications brought “Xperia™PLAY” to the market. Sony is introducing “Sony Tablet” to deliver an entertainment experience which integrates hardware with network services that deliver rich content.

    With the establishment of Consumer Products and Services Group in April 2011, Sony will focus on accelerating the development of innovative next generation products and aim to deliver a new lifestyle by strengthening the integration of hardware and network services.


    Images via comments
    by Published on April 26th, 2011 20:47
    1. Categories:
    2. PSP News
    Article Preview

    News via http://wololo.net/wagic/2011/04/25/l...s-compo-entry/

    Knopper’s entry for the PSP Genesis Compo is a nice little app that will secure some of your files on the PSP with a password. This also hides the folders on Windows, which won’t help you if your friends are technical savvy, but might help if your little brother is a bit too curious with your stuff. Yay, now you can finally have porn very secure documents on your PSP that people won’t see.



    Download Here ...
    by Published on April 26th, 2011 20:44
    1. Categories:
    2. PSP News
    Article Preview

    News via http://wololo.net/wagic/2011/04/25/s...s-compo-entry/

    Developer NautiluS1 joins us in the PSP Genesis competition with a casual space shooter. Download after the screenshot


    Download Here ...
    by Published on April 26th, 2011 19:44
    1. Categories:
    2. PC News
    Article Preview

    A fan-created Golden Axe game called "Golden Axe Myth" is now available for download on PC. In development since 2007, Myth has been designed as prequel to the arcade/Genesis game, and features all-new graphics, music and levels, and even a downloadable artbook and soundtrack. And it all looks great! So why is it that we're feeling so sad on this otherwise happy occasion?

    It's basically a total bummer to be reminded of Sega's takedown of Streets of Rage Remakejust two weeks ago. Presuming that Myth will fall to the same fate, we're already feeling sad about the (future) ending of this fan creation. But that's all the more reason for you to download Golden Axe Myth while you can.

    And to future fan-game developers: Just make a couple of changes! Call it "Platinum Halberd" and give the dwarf blue hair or something. It doesn't have to end in tragedy!

    http://www.joystiq.com/2011/04/26/fa...nload-for-now/
    ...
    by Published on April 26th, 2011 19:42
    1. Categories:
    2. Nintendo 3DS News

    Consumers know they want a 3DS but are delaying their purchase until a wider range of games is available, believes Nintendo CEO Satoru Iwata.
    Speaking during an investor call transcribed onNintendo's official site, Iwata insisted that the new handheld was one of the most coveted machines the company had ever released, but many potential purchasers were biding their time before opening their wallets.
    "It is clear from our market research that many people feel that they 'want' and 'want to buy' Nintendo 3DS, and the latest demand for this device is the largest in comparison with our previous new platforms at the time of their launches," he explained.
    "But on the other hand, there is a big proposition that not that many people believe 'Now is the time to buy it!' The penetration will not gain speed without overcoming this challenge.
    "After all, the way to solve this problem lies in how to communicate 'what kind of games can be played', as long as Nintendo 3DS is a gaming device.
    "There might be consumers who are interested in Nintendo 3DS," he continued, "but they are unable to find software which they want to play, and they are in the 'wait-and-see mode'."
    Iwata then went on to list off a formidable slate of titles due out in Japan before the end of 2011, including Dead or Alive: Dimensions, Resident Evil: The Mercenaries 3D, Zelda: Ocarina of Time 3D, Tales of the Abyss, Star Fox 3D, Kid Icarus: Uprising (due "after summer"), Super Mario 3DS and Mario Kart 3DS.
    "Nintendo will be working with our full strength in order to spread Nintendo 3DS as a mainstream handheld device, along with the third party developers and with our sales partners," he concluded.
    During the same event, Iwata revealed that the handheld, which launched last month in Europe and the US, had got off to a "smooth start" selling 3.6 million units.
    http://www.eurogamer.net/articles/20...ut-are-waiting
    ...

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