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    by Published on March 21st, 2011 21:01
    1. Categories:
    2. Nintendo DS News,
    3. Nintendo Wii News

    It's quiet out here - almost like Nintendo is got its attention on the launch of a new console in a matter of days.

    Admittedly, though, so should you. 3DS lands this Friday in UK and Sunday in US. You cash should be tied up in dreamy thoughts of portable stereoscopic shenanigans this weekend.

    Anyhow, if you're a big fan of random Japanese wrestling, shooting tanks or physics-based puzzle games, take a look at the full update list of US Nintendo downloads below.

    Virtual Console

    Natsume Championship Wrestling
    Original platform: Super NES
    Publisher: Natsume Inc.
    Players: 1-4
    ESRB Rating: E10+ (Everyone 10 and Older) - Mild Violence
    Price: 800 Wii Points
    Description: Step into the ring. Choose from 12 outrageous wrestlers and bring the pain. Wield the massive power of Asteroid, the lightning-fast strikes of Viper, the underhanded attacks of Phantom and many more madmen of the ring. With its robust grappling system and more than 50 moves to master, Natsume Championship Wrestling delivers the deepest and most realistic wrestling action of the 16-bit era. Test your might against the crafty AI, or up to four players can compete in exhibition, tag team and round-robin matches. (Additional accessories are required for multiplayer mode and are sold separately.)

    WiiWare

    Arcade Essentials
    Publisher: Nordcurrent
    Players: 1
    ESRB Rating: E (Everyone)
    Price: 500 Wii Points
    Description: Arcade Essentials is a collection of five classic arcade games. All are presented in a modern reincarnation with enhanced game play, stylish graphics and sound effects. Jump right in, enjoy the nonstop game play and immerse yourself in these popular games as you did many years ago. Discover lots of levels to unlock, plus high score tables and other cool stuff to keep you entertained.

    Dive: The Medes Islands Secret (demo version)
    Publisher: Cosmonaut Games
    Players: 1
    ESRB Rating: E (Everyone) - Mild Violence
    Price: 0 Wii Points; full version available for 1,000 Wii Points
    Description: Over the past five centuries, hundreds of ships flying every ensign have succumbed to the power of the ocean. Merchant boats, pirate ships, navy vessels - all of them have ended up covered in coral at the bottom of the ocean. They all guarded secrets that remained hidden over the years, secrets that have always been a mystery...until now. In Dive: The Medes Islands Secret, you are John Sanders, a treasure hunter and experienced diver who spends months planning and documenting a major expedition to locate and recover several ships of different ensigns around the world.

    Note: Some demo versions do not support all game features, and players cannot save their in-game progress in demo versions.

    Nintendo DSiWare

    G.G Series D-TANK
    Publisher: Genterprise Inc.
    Players: 1
    ESRB Rating: E (Everyone) - Mild Cartoon Violence
    Price: 200 Nintendo DSi Points
    Description: You control a tank that can respawn any number of times. The focus of this shooting game is to put your life on the line to successfully carry out a variety of defensive and offensive missions. In defensive missions, you must take out the enemy tanks targeting your base before it is destroyed. In offensive missions, you must capture the enemy's stronghold within the time limit. The key to success in these missions is the strategic use of items such as bombs and special ammo.

    Shapo
    Publisher: Tik Games, LLC.
    Players: 1
    ESRB Rating: E (Everyone)
    Price: 500 Nintendo DSi Points
    Description: Shapo is a challenge that will keep you on the edge. Balance the scales as you place shapes made of different materials. Play more than 150 levels in Classic or Puzzle mode to unlock the greatest wonders of the world. Stunning art brings 15 wonders of the world to life. Enjoy exciting power-ups such as the material bomb and line bomb. Each ball and shape has a different weight, so be careful when placing your pieces. In Classic mode, create lines to remove balls. Match sequential lines and watch the combo multiplier grow. In Puzzle mode, complete increasingly complicated levels by filling the grid with the given balls.
    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on March 21st, 2011 20:08
    1. Categories:
    2. Caanoo News
    Article Preview



    Newly released/updated for the Caanoo

    Zelda homebrew "trilogy"How to install:- put all files/dirs inside the "game" directory of your Caanoo SD CardKeyConfig:Joystick: MovementX: TalkB: MenuY: ItemA: SwordL: ViewR: RunHELP1: Choice Menu(Save/Quit...)Help2: Combo MenuThanks to:- Vincent Jouillat & Co. for original version.- Rikku2000 for Caanoo Port.- hmn for the bugs fixes and for the WIZ Port.- Farox for the GP2x Port.- Sebt3 for the Pandora Port.- Caanoo Italia for the icons/titlebars and for the title screens improvements.

    Download Here ...
    by Published on March 21st, 2011 20:06
    1. Categories:
    2. Pandora News

    Newly released/updated for the Pandora:

    FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The objective of the game is to create an independent nation.

    Download Here ...
    by Published on March 21st, 2011 20:06
    1. Categories:
    2. Pandora News

    Newly released/updated for the Pandora:

    GanttProject is a cross-platform desktop tool for project scheduling and management.

    Download Here ...
    by Published on March 21st, 2011 18:47
    1. Categories:
    2. Nintendo 3DS News

    Nintendo is not concerned by competition from cheap $1 smartphone games and has no plans to lower its software prices accordingly, so says the creator of the 3DS.
    Hideki Konno explained to Gamasutra that rather than lower standards to allow it to sell games for less, Nintendo planned to pour more resources into making sure its titles competed at a quality level, rather than on price.
    "We're not going to try to match that," he insisted, addressing the issue of rock-bottom priced smartphone titles.
    "We're just going to continually strive to not just maintain, but increase, the quality of the entertainment that we're providing, and let it sort itself out. Again, we're not worried about competing at a price point level.
    Konno then speculated that Microsoft and Sony held exactly the same opinion on the issue, adding that it wasn't possible to make an immersive, content-rich title for such a low price.
    "Now of course as a customer, if somebody said to me, 'Hey, we've got Call of Duty on your portable device and it's only going to cost you 100 yen,' yeah, I'd be super stoked, really excited about that," he said.
    "And I'd be really excited to see a great game at a really cheap price, but I just don't think that you could make a game that's immersive and as big as, let's say Call of Duty, or any other large title, and sell it at that price point; it's just not possible.
    "The only way that you're going to get a game at that price point is if it's a limited version with limited levels or something. They're going to have to reduce it to sell at that price. So that other game - because the content is valuable - it's still going to be a viable product at a higher price point.
    "If we went out and created one of our titles - a big title for Nintendo - and we decided to sell it at, like, say 100 yen," he continued, "how many do we have to sell to get back our investment? That number's insane. It's just incredible, right?
    What's more, Konno argued, gamers don't mind paying extra if they know they're getting a quality product.
    "As a game developer I've put my heart into what I create, and I'm hoping that what I'm putting out there is something that people will be engaged by and entertained by. And as a consumer, I want the same thing. If I go and I see a game that interests me and I think I want to play it, I don't mind the fact that I have to pay a reasonable price for it.
    "I'm not trying to say that I think games on cell phones are a bad thing; I'm not trying to say that they're worthless, or have no value at all. I'm just saying that they're just different."
    The 3DS launches this Friday, with full retail games currently priced at around £30. The eShop, which will offer cheaper downloadable titles, will be added in via a system update later this year.
    http://www.eurogamer.net/articles/20...ith-USD1-games
    ...
    by Published on March 21st, 2011 18:43
    1. Categories:
    2. PS3 News,
    3. PC News,
    4. Xbox 360 News

    PCs aren't just a bit more powerful than PS3 and Xbox 360 - they're up to 10 times more powerful. So why aren't PC games 10 times their console equivalents? Because of Windows' meddling DirectX API (application programming interface), that's why.
    "It's funny. We often have at least 10 times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card, yet it's very clear that the games don't look 10 times as good," scoffed AMD graphics card mouthpiece Richard Huddy to Bit-Tech.
    "To a significant extent that's because, one way or another and for good reasons and bad - mostly good - DirectX is getting in the way."
    Huddy added: "I certainly hear this ['make the API go away'] in my conversations with games developers."
    DirectX is made by Microsoft. To run a game on Windows - the most popular PC operating system around - you need to use DirectX. In simple terms, it's DirectX that controls what your graphics card can do.
    On console that's not the case: developers there can program "direct-to-metal", as Huddy calls it.
    "By giving you access to the hardware at the very low level, you give games developers a chance to innovate, and that's going to put pressure on Microsoft – no doubt at all," Huddy went on to say.
    "If we drop the API, then people really can render everything they can imagine, not what they can see – and we'll probably see more visual innovation in that kind of situation."
    What sort of nut-case developer would want to program "direct-to-metal" on PC, you ask? Crysis maker Crytek; "Yes, that would appeal to us,' the developer said.
    The Xbox 360 supports DirectX 9.0c. The PS3 doesn't use DirectX, what with it being a Microsoft technology. The most current version of DirectX is 11.
    http://www.eurogamer.net/articles/20...horsepower-amd
    ...
    by Published on March 21st, 2011 18:40
    1. Categories:
    2. Nintendo 3DS News

    The battery in the Nintendo 3DS is as bad as we had feared, and it's a major impediment to enjoying the system. ... With the screen at a reasonable brightness, 3D and wireless turned off when the game allowed it, and no sound, we were about to get to a little over 4.5 hours of playtime. If you like a brighter screen, keep 3D turned on, or if you have that speaker going, that time is only going to go down. ... Using the cradle whenever the system isn't being played is a habit you're going to want to pick up, especially with a charging time of around three and a half hours.http://games.slashdot.org/story/11/0...Slow-To-Charge ...
    by Published on March 21st, 2011 18:36
    1. Categories:
    2. Nintendo DS News

    Retail chain HMV has outlined its trade-in plans for the forthcoming Nintendo 3DS handheld, ahead of its launch later this week.
    The company is offering an extra £20 discount to customers handing over a DS Lite, DSi XL or DSi in exchange if pre-ordering by March 24, bringing the ticket price down to £109.99 - while those doing so are also entitled to a £20 HMV gift card.
    Meanwhile, customers exchanging those older consoles for a 3DS between March 25 and April 7 will still see an additional £10 discount on top of the trade-in price.
    The retailer has also taken the unusual step of guaranteeing a trade-in price for the 3DS itself, to the tune of £200, if handed in by April 7.
    "We want to help make this one of the biggest and most memorable games launches ever, so HMV's going full-out to offer 3DS customers the best deal anywhere on the high street," said the company's head of games, Tim Ellis.
    HMV is Nintendo's official partner for the launch, and is opening 100 stores across the UK at midnight on Thursday, including regional flagship stores LiverpoolOne and 150 Oxford Street, London.
    The first 500 customers to purchase a 3DS console at the London store will also receive a free 3DS game of their choice.

    http://www.gamesindustry.biz/article...gest-3ds-deals
    ...
    by Published on March 21st, 2011 18:35
    1. Categories:
    2. PSP News,
    3. PS3 News,
    4. PS2 News,
    5. Nintendo DS News,
    6. Nintendo Wii News,
    7. PC News,
    8. Xbox 360 News

    THQ's first person shooter Homefront has defied a mixed critical response by debuting at number one in the UK sales chart.
    The Xbox 360 version was by far the most popular of the three SKUs, accounting for 70 per cent of sales - compared to 26 per cent on the PlayStation 3 and 4 per cent on the PC. Homefront on Xbox 360 has already sold 82 per cent of the lifetime total of developer Kaos' last title, 2008's Frontlines: Fuel of War.
    Officially Dragon Age II is the second-biggest seller of the week, with a fall in sales of 68 per cent. But if sales of Pokémon White and Black were combined they would have been enough to push Nintendo's portable release into second place.
    PC exclusive Total War: Shogun 2 debuted at number four, although unlike the other new releases it was launched on the Tuesday rather than Friday. Nevertheless the game made almost 80 per cent of its retail boxed sales in the first 24 hours.
    Outside the top 10, Take-Two's well-reviewed tennis title - Top Spin 4 - entered the charts at number 13. Here sales across the two HD console formats was much more even, at 51 per cent for the Xbox 360 and 45 per cent for the PlayStation 3 (plus 4 per cent for the Wii).
    In what was a busy week for new releases there was no sign of Capcom's Okamiden in the all formats top 40. Even in the Nintendo DS top 40 the game only managed to debut at number 10.
    Sega's Yakuza 4 did enter the all formats charts at number 25 though, and like Top Spin 4, just one place below that achieved but its previous iteration.


    http://www.gamesindustry.biz/article...t-in-uk-charts ...
    by Published on March 21st, 2011 18:31
    1. Categories:
    2. PC News

    Blizzard co-founder and vice president of product development Frank Pearce has told press that he feels Diablo III is likely to cannibalise World of Warcraft's audience well before new MMO 'Titan' hits the scene.
    Speaking in an interview with Gamasutra, Pearce spoke about the likelihood of WoW players leaving to play Diablo, but pointed out that if the game is going to lose players to anybody, it may as well be another Blizzard product.
    "It's hard to say," said Pearce when asked about Titan and WoW running concurrently. "I think even a shorter-term concern is whether or not we might see cannibalization of WoW players from Diablo III when we launch it, because it's a similar type of experience. Not exactly similar, but it's that RPG feel.
    "For us, I think it's really important that we recognise that somewhere, sometime it's likely that someone is going to cannibalise World of Warcraft players, so it's better we cannibalise them ourselves than let someone else do that, because if we cannibalise them ourselves, they're still a Blizzard customer."
    However, Pearce doesn't see the current level of player engagement as a plateau - there is, he believes, still room for another big game or two in the market.
    "Whether it's a Blizzard game or another great MMO, I think there's plenty of space in the market for great MMOs to share customers," Pearce claims.
    "We have players that burn through content in weeks or months that takes us two years to create. There are so many people looking to play these experiences so passionately, so many hours a week, I think there's plenty of space for the industry to grow."
    http://www.gamesindustry.biz/article...annibalise-wow

    ...

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