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    by Published on October 25th, 2010 19:26

    Nintendo of America president Reggie Fils-Aime believes Apple to be the biggest current threat to Nintendo's dominance of console sales.

    Fils-Aime felt that the key advantage which Nintendo had over Apple, which sold over 14 million iPhones in the quarter ending September, 2010, is the content which its systems offer. He claimed that although games like Angry Birds offer fun in short bursts, he himself had spent over 150 hours playing Dragon Quest IX.

    The key resource which Nintendo is pitching for, Fils-Aime believes, is time. "I compete with Zynga, I compete with surfing the net, I compete with the newspaper."

    Recently, THQ's UK marketing director John Rooke told GamesIndustry.biz that he expected there to be a sales run on Wii and DS this Christmas, much as there was in 2009.

    "It's one of those challenges that everyone forgets - what's happened before. The Wii is behaving a bit more like a toy - people get it out at Christmas, start playing with it again."

    http://www.gamesindustry.biz/article...than-microsoft ...
    by Published on October 25th, 2010 19:25

    Bethesda's Fallout: New Vegas has hit the top spot in the UK chart on its opening week, knocking Medal of Honor to second.

    The latest Professor Layton title, The Unwound Future, enters at fourth - giving Nintendo three first-party games in the top ten.

    Elsewhere, Activision's DJ Hero 2 makes a disappointing start, only managing 25th on its opening week. Platinum's Vanquish just misses out on the top ten despite winning high praise at review, entering the chart at number twelve.

    Halo: Reach continues to decline in sales, dropping to eleventh after five weeks on sale, leapfrogging Dead Rising 2 at tenth.

    The full chart follows below.

    This Week Last Week Title
    1 New Entry Fallout: New Vegas
    2 1 Medal of Honor
    3 2 FIFA 11
    4 New Entry Professor Layton and the Unwound Future
    5 3 Just Dance 2
    6 4 Wii Party
    7 15 Wii Sports Resort
    8 6 F1 2010
    9 5 Pro Evolution Soccer 2011
    10 7 Dead Rising 2
    11 8 Halo: Reach
    12 New Entry Vanquish
    13 13 Toy Story 3
    14 12 Just Dance
    15 19 New Super Mario Bros.
    16 28 Wii Fit Plus
    17 26 Red Dead Redemption
    18 14 Call of Duty: Modern Warfare 2
    19 21 Mafia II
    20 10 Castlevania: Lords of Shadow
    21 22 Guiatr Hero: Warriors of Rock
    22 16 Mass Effect 2
    23 New Entry EA SPORTS MMA
    24 29 LEGO Harry Potter: Years 1-4
    25 New Entry DJ Hero 2
    26 Re-Entry Super Smash Bros. Brawl
    27 27 Forza 3
    28 25 New Super Mario Bros. Wii
    29 17 Sports Champions
    30 14 Mario Galaxy 2

    http://www.gamesindustry.biz/article...on-makes-top-5 ...
    by Published on October 25th, 2010 19:24

    Beleaguered portable the PSPgo has been reduced to ¥16,800 ($208/ £133) in Japan.

    This entails a ¥10,000 ($124/ £79) cut from the Sony handheld's former RRP, bringing it level with the PSP-3000.

    The download games-only device has spent the year at the bottom of Japan's hardware chart, while the standard PSP has repeatedly topped it.

    Sony has also revealed that the year-old handheld now sports 590 games, 1,250 videos, and 2,200 comics in Japan.

    A number of major US retailers dropped the PSPgo's price from $249 to $199 earlier this month, with more expected to follow suit.

    Update: Reuters has obtained confirmation that Sony has discounted the PSPgo to $199 across the US.

    Sony has also now confirmed that the PSPgo will be priced at £159.99 in the UK as of November 1. It had originally lanched with a luxury £225 price point although retailers were quick to lower the RRP soon after release.

    Most recently, Sony launched a promotion of giving away 10 free games for the handheld.

    http://www.gamesindustry.biz/article...sp-go-in-japan ...
    by Published on October 25th, 2010 19:22

    Batman: Arkham City will "almost certainly" feature clues pertaining to the third game in Rocksteady's series.


    That's according to Official PlayStation Magazine, which makes the claim as part of a new interview with the studio's chief Sefton Hill.

    The mag says it knows the rumour sounds "crazier than Harley Quinn on Christmas morning" - but that doesn't stop it asking Hill about the possibility.

    "One of the key lessons we learned while making Arkham Asylum is that we always create a lot more story than will fit into a single game," he said.

    "Although [Arkham Asylum] felt like a self-contained story, there are a large number of very deliberate hooks that lead into the second game... I don't believe in holding ideas back."

    An Arkham Asylum Easter egg - containing loads of hints about what was coming in Arkham City - lay undiscovered until earlier this year.

    Check out our latest preview of Arkham City to read about a game that is reportedly five times bigger than its predecessor.

    The game is due for release in autumn next year.

    Official PlayStation Magazine issue 51 is with subscribers now and will be on shelves this week. Order OPM here and have it delivered straight to your door.

    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on October 25th, 2010 19:18

    Sony Computer Entertainment R&D guru Dr. Richard Marks isn't a big fan of the type of controller-free experience Kinect offers.

    "I totally agree that there is this magical feeling with using your hands to select something," Marks told the New York Times as part of a Kinect feature.

    "But that feeling wears off pretty quickly, and it becomes a pretty cumbersome way to do things," added the man behind EyeToy and PS Move.


    According to the report, Sony considered eliminating the need for controllers too, but it came to the conclusion that gamers wouldn't find the experience satisfactory.

    Marks gave us a special glimpse into the technical capabilities of Move back in July.

    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on October 25th, 2010 19:16

    Sony is to cut the PSP Go's recommended retail price by £65 in the UK.

    The portable will be available for £159.99 from November 1, compared to its previous price of £225, the firm has confirmed to CVG.


    Sony said earlier today that the system's price would be dropped from $249 to $199 in the States and from 26,800 yen to 16,800 yen in Japan.

    In August, Mortal Kombat executive producer Shaun Himmerick revealed that the studio had received a PSP2 unit.

    Although Sony hasn't confirmed the existence of the follow up to the PSP, it has reportedly informed developers and publishers that PSP2 will launch at the end of next year.

    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on October 25th, 2010 19:15

    Assassin’s Creed: Brotherhood doesn’t just mark the return of Ubi’s tentpole series next month – it sees the publisher renew efforts around online gaming.
    As well as featuring co-op and versus multiplayer, Ubisoft CEO Yves Guillemot says the game helps the firm beef up its strategy around map packs and DLC.
    “It’s more and more in fashion to play with friends – Call of Duty showed that – But it’s very important that our properties can be played online and offline, play alone and then play with friends,” says Guillemot.
    Could Asssassin’s Creed turn into a subscription-based service, the model many say Call of Duty will switch to?
    “I’d say that CoD is already charging customers for its service as Activision are already launching DLC regularly – customers are already buying content,” he says. That’s a model that will work for Assassin’s Creed.

    “[Ubisoft] will try to make sure that players get a great experience first and foremost – and if we have lots of cost involved in ensuring that, we charge. The way to charge it is with optional DLC.”
    DLC arrived for the previous Creed, but in the form of single-player episodes that extended the story.
    “They were successful at the level we expected,” Guillemot remarks – a statement that all but says ‘so so’. But you don’t need a French shrug to confirm the sentiment: “Offline DLC packs are generally not as successful as online DLC. The problem with offline is that many people don’t finish games, so when you give them more levels they ask, ‘I still haven’t finished the game, why should I buy that?’”
    Hence the appeal of the map pack model: “When everyone is online, they experience new things as a community – that encourages them to buy more.”

    http://www.mcvuk.com/news/41475/Onli...ssassins-Creed ...
    by Published on October 25th, 2010 18:22


    Over at PS3Hax, member Robo Hobo has been busy lately with releasing some nice emulators for the PS3. The latest is Mednafen which supports NES, GB, GameBoy Color, GameBoy Advance, Sega Master System and Game Gear. Future versions should have PC Engine and PC Engine CD, as well as Atari Lynx, Neo-Geo Pocket and WonderSwan.

    Taking a break from Gambatte and Nestopia, I decided to port Mednafen too. While I still recommend the former two for Gameboy and NES, the current version of Mednafen includes Sega Master System, Sega Game Gear, and Gameboy Advance emulators. None of those are currently available for the PS3. Future versions should have PC Engine and PC Engine CD, as well as Atari Lynx, Neo-Geo Pocket and WonderSwan.

    The emulator supports NES, GB, GBC, GBA, SMS, and GG. Loading from Zip, save states and fast forward. Reconfigurable controls. And a terrible user interface, one of the best terrible user interfaces if I do say so myself.

    Get it at its google code page.

    Source: PS3Hax ...
    by Published on October 25th, 2010 18:22

    Over at PS3Hax, member Robo Hobo has been busy lately with releasing some nice emulators for the PS3. The latest is Mednafen which supports NES, GB, GameBoy Color, GameBoy Advance, Sega Master System and Game Gear. Future versions should have PC Engine and PC Engine CD, as well as Atari Lynx, Neo-Geo Pocket and WonderSwan.

    Taking a break from Gambatte and Nestopia, I decided to port Mednafen too. While I still recommend the former two for Gameboy and NES, the current version of Mednafen includes Sega Master System, Sega Game Gear, and Gameboy Advance emulators. None of those are currently available for the PS3. Future versions should have PC Engine and PC Engine CD, as well as Atari Lynx, Neo-Geo Pocket and WonderSwan.

    The emulator supports NES, GB, GBC, GBA, SMS, and GG. Loading from Zip, save states and fast forward. Reconfigurable controls. And a terrible user interface, one of the best terrible user interfaces if I do say so myself.

    Get it at its google code page.

    Source: PS3Hax ...
    by Published on October 25th, 2010 15:28


    Finally FCEU for PS3 is ready for release. The updates will come often now.

    Supports: 480, 720, 1080P at either 4:3 or 16:9 aspect ratio.
    Not yet supported but to be desired: SRAM and state saving.

    Please visit: https://code.google.com/p/fceu-ps3/

    Reports bug and feature requests: https://code.google.com/p/fceu-ps3/issues/list

    Special thanks:

    - To the snes9x-ps3 team (TheMaister, Squarepusher64 and myself shinhalsafar).

    NOTES: (Taken from the README)
    ********************
    FCEU-PS3

    [email protected]
    ********************

    CURRENTLY IMPLEMENTED FCEU FUNCTIONS
    ========================
    - Just enough to play a ROM
    - 4P Support

    CONTROLS IN ROM MENU
    ========================
    Up – Go up
    Down – Go down
    Left – Go back five file entries
    Right – Go forward five file entries
    L1 – Go back one page
    R1 – Go forward one page

    Cross – (If directory selected) enter directory/ (if ROM selected) start ROM
    Triangle – Same as Cross
    Circle – (If not in root directory) Go back to previous directory
    L2 + R2 – (If you previously exited a ROM) return to game
    Select – Go to settings menu (see ‘CONTROLS IN SETTINGS MENU’ section)

    CONTROLS IN SETTINGS MENU
    ========================
    Up – Go up one setting
    Down – Go down one setting
    Left – Change setting to the left
    Right – Change setting to the right

    Circle – Go back to ROM menu

    EXPLANATION OF SETTINGS MENU
    ========================
    Display framerate – This will show the FPS (Frames Per Second) onscreen
    Resolution – Switch between resolutions – 480p mode, 720p mode and 1080p mode (depending on your monitor’s supported resolutions)
    Aspect Ratio – Switch between aspect ratios 4:3 and 16:10 (16:9 will come shortly, for now choose 16:10 on widescreen – perhaps small
    cutoff at left and right))
    Hardware Filtering – Switch between Linear interpolation (Bilinear filtering) and Point filtering.

    CONTROLS IN-GAME
    ========================
    Nothing worth really explaining here -

    R3 + L3 – Press these two buttons together while in-game to go back to the ROM browser menu.

    TIP: You can use any USB controller you like and it will map the buttons on the fly – it is even possible to hotswap joysticks – remove one from the
    USB port, replace it with another one – it should all work fine. even SNES-to-USB converters should work.

    To play a game with a USB controller as Player 1, start up your PS3 and rather than using the Sixaxis/DualShock3, plug in an USB port before
    connecting the controller to the PS3 – your USB pad should then become Controller 1.

    SOURCE CODE REPOSITORY
    ========================
    This release corresponds with revision = 768cf9df52

    Source code repository is here:

    https://code.google.com/p/fceu-ps3/

    COMPILATION INSTRUCTIONS
    ========================
    NOTE: ONLY FOLLOW STEP 1 IF YOU HAVE SDK 1.92 OR LOWER
    1 – Edit the Makefile and remove the following from PPU_CXX_FLAGS and PPU_CFLAGS:

    -DPS3_SDK_3_41

    3 – Do ‘make clean && make && make pkg’

    CURRENTLY KNOWN ISSUES (AS OF BUILD 4.3.8)
    ========================
    * Please start reporting them on the google code bug tracker

    HD TV USERS
    ========================
    * For people running this on HDTVs complaining about input lag:
    - Turn off all post-processing filters you may have running – on Sony Bravia HDTVs, display Motion Flow (this also causes input lags
    with most games in general, not just this SNES emu. If your HDTV has a ‘Game’ mode or something of the sort, select that as well.

    PERFORMANCE NOTES
    ========================
    * 100% everywhere, let me know otherwise.

    PLANNED IMPROVEMENTS
    ========================
    - SRAM save
    - State save
    - Filters
    - GameGenie

    SPECIAL THANKS
    ========================
    - See the entire snes9x-ps3 team.

    Files can be downloaded via source.

    Source: PSGroove ...

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