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  • DCEmu Featured News Articles

    by Published on October 20th, 2010 02:03

    Newly released



    features•DJ Hero 2 delivers the ultimate social multiplayer experience where two virtual DJ’s can drop the needle on the groove and mix, scratch and sample; all while a vocalist grabs the mic and sings along to lyrics from today’s biggest hits, scoring players with pitch and range detection
    •Picking up where the award-winning DJ Hero soundtrack left off, DJ Hero 2 one-ups its predecessor and spins together even hotter tracks blazing up the charts and legendary club anthems from the biggest artists in pop, dance and hip hop. Remixes of block rockin’ beats from Lady Gaga, Deadmau5, Kanye West, Chemical Brothers and Dr. Dre will definitely set the party off right
    •DJ Hero 2 lets players put their own spin on the music with Freestyle gameplay that allows them to mix, scratch and sample during set points in the game. With the tracks synced to the beat, scratches recorded by the pros and samples pulled directly from the tracks being mixed, everyone will sound like a superstar DJ
    •The critically acclaimed Party Play, first made famous in Guitar Hero 5, is one of a half dozen new multiplayer modes coming to DJ Hero 2. Digital disc jockeys and living room lyricists will be able to start and stop spinning on the fly, drop-in and drop out of lyrical gameplay, switch difficulty level without interrupting the party vibes or just let the game play the body movin’ beats on its own
    •At the heart of DJ culture is the battle. Epitomized by scratch legend DJ Q-Bert, DJ Hero 2 brings the heat to the players with a variety of competitive game modes. With DJ Battle – featuring custom designed mixes and authentic call-and-response gameplay – Quickplay, Pro-Faceoff, Accumulator, Checkpoints and Streakers, the game will be the judge in determining the ultimate living room scratch master
    •In the all-new Empire Mode, players start out as an up-and-coming DJ on the road to becoming the head of a major entertainment empire, all of which is founded solely on their success as a DJ. Wowing the crowd with their tight sets and awesome freestyle abilities, players will progress quickly, soon finding themselves in command of a network of global clubs, and each with a selection of superstar DJs in their crew
    •With the DJ Hero turntable controller in hand, DJ Hero 2 continues to transform video gamers into virtual DJ’s engaging in techniques including mixing, sampling, various scratch patterns and adding effects to the music mix. From beginners to experts, players spinning on the turntable controller will experience the unique sensation of having control of the music at their finger tips
    •Virtual DJs can throw down the ultimate battle with Hero Feed, which brings bragging rights to the game by allowing players to challenge and track their friends’ accomplishments, whether the friend is online or offline
    track listing2Pac
    50 Cent
    Adamski
    Afrika Bambaataa & The Soul Sonic Force
    Armand Van Helden
    A-Trak
    B.o.B.
    Basement Jaxx
    BlakRoc
    Bobby Womack
    Bruno Mars
    Busta Rhymes
    Calvin Harris
    Chamillionaire
    Chic
    Chris Willis
    Clinton Sparks
    Colby O’Donis
    Daft Punk
    Damian Marley
    David Guetta
    Deadmau5
    Deee-Lite
    Dillinja
    Diplo
    Dizzee Rascal
    DJ Shadow
    Donna Summer
    Dr. Dre
    Drake
    Edwin Starr
    Eminem
    Estelle
    Flo Rida
    Gorillaz
    Grandmaster Flash & The Furious Five
    Harold Faltermeyer
    House Of Pain
    Iyaz
    Jackson 5
    Janet Jackson
    Justice
    Kanye West
    Kaskade
    Kelis
    Keri Hilson
    Kid Cudi
    Kool & The Gang
    Lady Gaga
    Lil Jon
    Lil Wayne
    LL Cool J
    M.I.A.
    M|A|R|R|S
    Major Lazer
    Malcolm McLaren
    Mase
    Melle Mel & Duke Bootee
    Metallica
    Missy Elliott
    Mos Def
    MSTRKRFT
    N.O.R.E.
    Nas
    Nate Dogg
    Naughty By Nature
    Nelly
    New Boyz
    New Order
    Newcleus
    Nightcrawlers
    Orbital
    Pharoahe Monch
    Pirate Soundsystem
    Pitbull
    Puff Daddy
    Pussycat Dolls
    Rihanna
    Robin S.
    RZA
    Salt N Pepa
    Sam Cooke
    Sam Sparro
    Sean Paul
    Skibadee
    Sneaky Sound System
    Snoop Dogg
    Snow
    Soulja Boy Tell Em
    Sparfunk & D-Code
    Static Major
    Stevie Wonder
    Talib Kweli
    The Chemical Brothers
    The Crystal Method
    The Egg
    The Notorious B.I.G.
    The Prodigy
    Tiësto
    Tiga
    Timbaland
    Tweet
    Walter Murphy
    Warren G
    Wayne Smith
    Will.I.Am
    Yeah Yeah Yeahs
    Young Jeezy
    descriptionDJ Hero® 2 will transform living rooms into nightclubs letting budding beat chemists, singing sensations and all of their friends fire up two turntables and a microphone to experience their favorite music together as they’ve never heard it before. The follow-up to the award-winning, #1 new videogame IP of 2009, DJ Hero 2 delivers the ultimate way for gamers to come together with a host of new multiplayer modes that pit DJ against DJ in unique Battle Mixes, invite vocalists into the spotlight with scoring based on pitch and range detection and bring the party to life with jump-in/jump-out Party Play gameplay. Featuring the biggest dance, pop and hip-hop hits by the hottest artists everyone knows and loves remixed by world-class DJs in ...
    by Published on October 20th, 2010 02:02

    Newly released



    features•Annihilate enemies with your friends. The arcade hit is now available in the bunker of your own living room! Keep track of the competition with online rankings
    •This free-roaming mode allows you to shoot at will in all-new stages. Get more action than ever before!
    •Prisoners have escaped and you must stop them in their tracks. See which of your friends can get the highest score before time is up!
    •For the first time in the Time Crisis series, up to 8 players from around the world can engage in multiple online battle modes
    •Blast your enemies with the all-new motion controller for highly realistic combat
    •The first Time Crisis™ game to have fully destructible environments. Now, you can obliterate anything that gets in your way
    •Use cluster shot, rocket launcher, and sniper rifle to take the terrorists out! The battle never gets old with this arsenal
    descriptionRAZE YOUR ENEMIES! An influential and dangerous international military organization decides to declare war against the United States. As part of an elite task force, SCAR, you’re being deployed to South America for the purpose of capturing the mastermind behind this conflict.

    Destroy everything in sight, from the environments to the futuristic terrorists aiming to take you down! With an arsenal of weapons at your disposal, navigate through destructible environments and raze anyone or anything that stands in your path. The future of the free world depends on you, soldier.

    http://www.play-asia.com/SOap-23-83-...j-70-3x3b.html ...
    by Published on October 20th, 2010 01:59

    Newly released



    features•Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout
    •A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle
    •Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase “up close and personal”. Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics
    •With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time
    •In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it’s all in how you play the game
    descriptionExplore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry in a thrilling journey across the Mojave Wasteland. A word of warning, however - while Vault-Tec engineers have prepared for every contingency, in Vegas, fortunes can change in an instant. Enjoy your stay.

    http://www.play-asia.com/SOap-23-83-...j-70-3eoh.html ...
    by Published on October 20th, 2010 01:52

    Newly released



    features•Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout
    •A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle
    •Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase “up close and personal”. Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics
    •With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time
    •In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it’s all in how you play the game
    descriptionExplore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry in a thrilling journey across the Mojave Wasteland. A word of warning, however - while Vault-Tec engineers have prepared for every contingency, in Vegas, fortunes can change in an instant. Enjoy your stay.

    http://www.play-asia.com/SOap-23-83-...j-70-3epx.html ...
    by Published on October 20th, 2010 01:51

    Newly released



    PRO EVOLUTION SOCCER 2011 is here and will bring digital soccer to the next level. Central to the heart and soul of PES 2011 is the idea of freedom of play.

    This freedom invigorates the series with the most advanced set of gamplay improvements ever attempted by the Winning Eleven Production team, coupled with the greatest stride in new content.

    The result will be a game that allows total control over every element of play – even online – to give the most lifelike soccer experience next to actually putting on a uniform and taking the field.




    Change into your uniform and head down to the pit. The US versions will come this Friday while the Japanese versions will come in November:

    Xbox360™
    Pro Evolution Soccer 2011 US US$ 64.90
    World Soccer Winning Eleven 2011 JPN US$ 89.90
    World Soccer Winning Eleven 2011 ASIA US$ 54.75

    PlayStation3™
    Pro Evolution Soccer 2011 US US$ 64.90
    World Soccer Winning Eleven 2011 JPN US$ 89.90
    World Soccer Winning Eleven 2011 ASIA US$ 58.75

    Nintendo™ Wii
    Pro Evolution Soccer 2011 US US$ 54.90
    World Soccer Winning Eleven 2011 JPN US$ 69.90

    PlayStation2™
    Pro Evolution Soccer 2011 US US$ 24.90
    World Soccer Winning Eleven 2011 JPN US$ 69.90

    Sony PSP™
    Pro Evolution Soccer 2011 US US$ 44.90
    World Soccer Winning Eleven 2011 JPN US$ 59.90

    PC CD-ROM
    Pro Evolution Soccer 2011 (DVD-ROM) ASIA US$ 39.90

    http://www.play-asia.com/SOap-23-83-...-2m8-84-n.html ...
    by Published on October 20th, 2010 01:49

    News via http://gbatemp.net/t260664-mame4all-scds2-port

    According to the topic subjects at the SC Forum, Alekmaul is working on a port of MAME4ALL to the SCDS2. As we do not currently have access to the development forum we can only speculate that he has ported his Native Dingoo Emulator. The Dingoo port made use of an older MAME set specifically set up for the MAME4ALL emulator. There has been no information released publically on which ROM set this emulator will support and if it will support more ROMs than the Dingoo port. Rest assured Tempers, more information will be released when we have access to it. ...
    by Published on October 20th, 2010 01:46

    News via http://thatotherdev.wordpress.com/20...%e2%80%93-ps3/



    The World Drowns is (or will be) a 3D homebrew PS3 action RPG game.

    To be clear I want to begin by saying that I don’t actually recommend anyone bother with downloading this. It is not a particularly accurate representation of my expectations for the final game. At this stage in development it is simply a non game comprised of a hacked together sequence of kludges. Its garbage.

    Well making it its purpose was primarily for testing out obj format mesh loading. The reasoning for posting it though is is simply that I thought it would be easier to attract artists if I had some form of a demo to show of the game that I want them to contribute to.

    I’m looking for people to create the 3d models, textures and eventually animations for the characters and environments. So if your interested in pitching in then let me know. ...
    by Published on October 20th, 2010 01:39

    News via http://thatotherdev.wordpress.com/20...-the-question/



    Just prior to turning my focus to PS3 homebrew I was working on, among other things, a 2D racing game made with SDL. I was making it for the latest contest going on at sdltutorials.com.

    It has some kinda cool stuff in it. There are destructible walls, a camera that rotates and zooms in real time (keep in mind that its a truly 2D game and doesn’t use OpenGL or in any way involve mapping things onto hardware accelerated polygons), sprite based text that isn’t mono space (a super simple thing but still something that I’ve never done before) and some old school style motion blur.

    But now the contest is reaching its conclusion and I don’t know what I should do. I can definitely get the game done in time. Perhaps not with AI controller cars to compete against but definitely as a time trial style racing game. Except I’m having doubts about whether or not I should submit it.

    The Pros:
    I could potentially receive $20 USD in a pay pal account.
    Once the game is finished I could easily and quickly port it over to Wii which I’ve been feeling bad about abandoning for PS3.

    The Cons
    Feeling like a jerk. I still consider myself to be a noob and I did even learn some things that I didn’t know yet from their recent post about Alpha-blending in SDL. But I have actually been making games for a while now (one person on psx-scene referred to me as being prolific in the Wii homebrew community which I found amusing largely because the term prolific doesn’t actually imply anything about quality) and I havent actually been following the tutorials at sdltutorials.com (most of what I’ve learned has been from trial and error and random pages found on google and only viewed once). It never actually says in the rules that you need to have learned this much from this site or that this must be one of if not the first game you’ve developed. But its implied or at the least I perceived it to be. ...
    by Published on October 20th, 2010 01:29

    News via http://psx-scene.com/forums/f6/annou...otheros-69036/

    Marcan has got to the point that AsBestOS is basically running on a PS3!


    Quote:
    As most of you will probably already know, I’ve been working on a project recently which aims to run Linux on the PS3 using the PSJailbreak exploit, effectively replacing GameOS on the fly. I think it’s gotten to the point where it’s useful enough for other people to be interested, so here’s something resembling an official announcement.

    Obligatory demo video:



    AsbestOS (a mineral, and meaning “inextinguishable” in Greek) is a bootloader to run PS3 Linux without OtherOS. It runs using the USB GameOS exploit (on PS3 version 3.41) from any compatible device, and any reprogrammable devices currently running the PS3 exploit can be used as long as they have enough free internal or external storage (40kB or so) to hold the loader. It is general enough that it should be useful to boot Linux given any other GameOS exploit in the future.

    Currently, it only supports netbooting a kernel and no initrd (mostly due to bootmem limitations). This is enough to run a Linux system booting from an NFS share or from USB storage media. Almost everything that works under OtherOS is working. As additional perks of running as GameOS, you also get access to a seventh SPE (needs a kernel patch to enable) and there is clearly full access to the RSX including 3D support, although we still need to learn a few details about how that works to be able to use it.

    AsbestOS is a fully independent open source payload and does not contain any code from the original PSJailbreak payload or derivatives. It is licensed under the GPLv2. Compiling it does not require any SDK tools, and it includes a script to build a fully vanilla GNU toolchain for the PS3.

    If you’re interested, check out the git repository. The README file contains information on how to run AsbestOS and how to set up kernels. Currently, ports exist for software USB AVRs (Arduino etc.), iPods, and the reference implementation for devices with a TI OMAP3, but anything currently running PSGroove or similar can be adapted with only a few lines of new code.

    For the impatient or lazy folks, here’s a kernel that you can use. You’ll probably want to change the kernel commandline options to set up your NFS root partition. This will eventually be handled by AsbestOS, but for now, open it up in a hex editor, search for HEXEDIT_THIS, and change the commandline to suit your needs (without changing the total length, of course). Do note that this kernel does not have built-in USB support, so it can only be used for NFS booting (the USB stuff is built as a module).

    You can use this filesystem as a starting point. It’s a Gentoo stage3 updated to date and with PS3-specific tools installed. Keep in mind that there’s no Portage tree included, so be sure to either emerge --sync or NFS mount your server’s Portage tree (which is what I do). At the very minimum, you’ll want to edit the following files to configure your NFS and networking settings (or to specify USB device partitions, if you want to go that route – but you need to compile your own kernel then): /etc/fstab, /etc/hosts, /etc/resolv.conf, and quite likely a few others. This filesystem includes kernel modules for the above kernel. The root password is ‘ps3′.

    http://marcansoft.com/blog/2010/10/a...nux-as-gameos/ ...
    by Published on October 20th, 2010 01:25

    News/release from DaveX

    Hi everybody!

    This unofficial CPS1PSP version adds a nice effect to emulation: 2.5D mode. More than 2D but not really 3D. It requires the use of red-blue 3d glasses to work.

    I hope images below illustrates concept.

    DAVEX

    Cross eye image



    Layers separation concept

    ...

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