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  • DCEmu Featured News Articles

    by Published on June 11th, 2010 21:56

    On Wednesday, at the Executives Club of Chicago, Motorola CEO Sanjay Jha reportedly decided to chat about the relatively near future of the mobile landscape as he sees it — which, in part, includes the ultimate demise of mobile computers in favor of highly-capable smartphones. This being his vision, Jha discussed Motorola's plans for a smartphone with a 2GHz processor — by the end of this year. While Jha did not want to divulge any further information, Conceivably Tech cites another anonymous Motorola executive who was a little more chatty, talking up a device intended to 'incorporate everything that is technologically possible in a smartphone today.

    http://mobile.slashdot.org/story/10/...Year?art_pos=8 ...
    by Published on June 11th, 2010 21:55

    Guild Software, makers of the multi-platform space MMO Vendetta Online, is apparently rolling a native Android port, intended for use on upcoming smartbooks and tablets powered by Nvidia's second-generation Tegra. More information on the port at the Android FAQ page on the Vendetta Online website

    http://games.slashdot.org/story/10/0...endetta-Online ...
    by Published on June 11th, 2010 21:53

    Mad Catz, the videogame accessories company, has announced its fiscal 2010 results posting a $4.4 million profit - a swing from last year's loss of $32.6 million.

    The change has been brought about by a reduction in operating costs to the tune of about 10 per cent, while sales were up 5.7 per cent to $119 million.

    "Our top priority in fiscal 2010 was positioning Mad Catz to emerge from the severe economic downturn as a far stronger company, while continuing to invest in areas and activities that position Mad Catz to drive top and bottom-line growth in the quarters to come," said CEO Darren Richardson.

    "Despite the many challenges we faced during the year, we accomplished our primary goal and our focus for fiscal 2011 is on achieving further top-line growth and improved profitability even as our business continues to face the challenges of the global economy - in particular, the impact of the strength of the US Dollar."

    Mad Catz, which also owns the Saitek brand, recently signed a multi-year licensing agreement with Harmonix to become the official peripherals partner for Rock Band, while also renewing a deal with Activision for continued Call of Duty accessories.

    The majority of the company's business is done in North America - 56 per cent in total - a region which saw a fall in sales over the year. But this was more than offset by a stronger performance in Europe, where sales were up 18 per cent to $49 million.

    http://www.gamesindustry.biz/article...to-2010-profit ...
    by Published on June 11th, 2010 21:49

    We’d begun to worry that this year’s E3 might not deliver the kind of big surprises we saw at the 2009 event – but Microsoft reckons it has something big up it sleeve.
    In an email to registered members of Xbox.com, the platform holder states:
    “E3 is the world’s largest gaming show and the place where we make the BIG announcements about what’s coming up on Xbox. With the massive Project Natal announcement at last year’s event, you’d think we’d find it hard to top that. Well, think again.
    “This year at E3 we’ve got even BIGGER announcements to share with you.”
    As to what that announcement could be? A redesigned Xbox 360 Slim remains a possibility, but beyond that it’s very hard to say. But that’s all part of the E3 fun, right?

    http://www.mcvuk.com/news/39438/MS-W...l-announcement ...
    by Published on June 11th, 2010 21:46

    Very few specifics are known about Nintendo's 3DS, the new handheld it will unveil next week.
    We know it will boast a glasses-free 3D display, and be backwards compatible with the old DS software - but Nintendo is keeping back many details until its E3 press conference next week.
    However new reports online today claim to shed light on the device, seemingly confirming prior reports that the top panel on the dual-screened handheld is a super-wide 3D display to better show off its new features.
    These claims, which originally seem to stem from a sketch made by a Chinese developer (pictured), who claims to have a 3DS development kit and says the device has playback functions for MP3/AAC and other media, plus built-in 3D camera.
    It's otherwise very similar to the other DS models, with a microphone, clamshell design and touch-screen (which is smaller than the 3D display)

    A Kotaku translation of the claim says "the effect of the [3D] screen is amazing".
    The components in the handheld are expected to be those manufactured by Sharp - and these latest details do at least match up to a circuitboard for a new DS model published by US authority the FCC which showed a design which had two different sized screens.
    The 3DS was first announced back in March.
    Nintendo will offer the first concrete details next week at its E3 press event on Tuesday.

    http://www.mcvuk.com/news/39444/3DSs...ay-confirmedrn ...
    by Published on June 11th, 2010 21:45

    I've been thinking about Andrew Bud a lot this week. It's not a romantic thing. And it's not to do with envy of his lustrous hair (although God knows what pain that causes me). No, this is all about something far more exciting: data charges.
    Yeah, baby.
    Now, anyone who's been to any kind of mobile content conference in the last few years will know that towards the end of the event, Andrew Bud (exec chair of mBlox and chair of the MEF) will ask this question:
    "You guys have been banging on about the wonderful future for music streaming/liveTV/online gaming (delete as appropriate), but no one has mentioned the effect this will have on the network – and who's going to pay for all that bandwidth."
    You can set your watch by it.

    And he's bloody right!
    Yet still the operators went on with their unlimited data plans, watching as their networks slowed to a crawl while data revenues became as squeezed and commoditised as voice and text were before them.
    Well, this week they woke up.
    First AT&T and then O2UK announced plans for a more transparent data pricing model tied to usage.
    Of course, O2 could have said 'we're in a right pickle – never dreamed that this whole mobile web thing would actually take off'.
    But it didn't. Instead, it dressed this up as a tremendous boon for customers claiming that, based on current usage patterns, 97 per cent of them would not need to buy additional data allowances, as the lowest bundle (500MB) provides at least 2.5 times the average current use.
    I'm sure this is true. Needless to say, though, not everyone agreed. There's been some carping from experts on the blogs about inconsistencies in the pricing. Probably true too.
    What's been less commented upon is whether this can make any difference to congestion, which is the core problem here.
    O2 may succeed in reining in the heaviest users, but as telco analyst Dean Bubley pointed out to me today, the real issue is not the overall volume of data but where and when it's consumed.
    There's a huge difference between thousands of people streaming live TV in various meadows across the country at 4am and thousands browsing simple web pages in central London at 4pm.
    Although he acknowledged that the new pricing could bring in extra cash to make some short term improvements to the network, the serious changes will take much longer. In the meantime, this is a 'sledgehammer to crack a nut'.
    Of course, another route through which operators can monetise data is to get suppliers to buy it 'wholesale'. This is the 'sender-pays' model so beloved of Mr Bud.
    As I understand it, such conversations have taken place, but not everyone is on board. I'm told YouTube, for example, laughed at the idea of paying for the bandwidth its mobile users consumer, but proposed sharing some ad revenue back to the operators.
    Now, that is fascinating.
    On the one hand, there could be huge future revenues in it. Very tempting.
    On the other? Well, there's two words for it.
    Dumb and pipe.

    http://www.mobile-ent.biz/news/37456...flat-rate-data ...
    by Published on June 11th, 2010 21:43

    Music sequel Rock Band 3 will get a range of new Mad Catz peripherals to accompany the game’s release this Q4 – with the option of using MIDI instruments to play. Rock Band 3 was previously confirmed in March and will be available on Xbox 360, PS3, Wii and DS in time for Christmas. The new accessories will be compatible with home consoles and not the DS.
    For the first time players will be able to buy a wireless keyboard controller which can be used on a flat surface or strapped over a shoulder. It will be available as a standalone product for $79.99 or bundled with the game for $129.99.
    In addition a real Fender Mustang PRO-Guitar controller ($149.99) and three new drum cymbals ($39.99) have been added to the range. Adapters will also be available allowing gamers to use their MIDI keyboards or drum sets to play Rock Band 3 ($39.99).

    The game itself features a new 83-song set list including Ozzy Osbourne’s ‘Crazy Train’, Them Crooked Vultures’ ‘Dead End Friends’ and The Vines ‘Get Free’. The entire Rock Band DLC back catalogue is compatible as well as expansions such as Green Day: Rock Band and LEGO Rock Band, offering players access to 2,000 songs at launch.
    Peripherals manufacturer Mad Catz has said it will produce revised guitar, drum and microphone accessories in the coming months.
    Rock Band 3 will also go head-to-head with its Activision rival Guitar Hero: Warriors of Rock – currently due for release this autumn.

    http://www.casualgaming.biz/news/302...ories-revealed ...
    by Published on June 11th, 2010 21:42

    The FBI has opened an investigation into a security breach that exposed the contact details of some iPad owners.
    A vulnerability in US network operator AT&T's website exposed iPad users' email addresses, before the security flaw was fixed on Tuesday.
    "The FBI is aware of these possible computer intrusions and has opened an investigation," FBI spokeswoman Katherine Schweit told the Wall Street Journal, adding that the investigation began on Thursday and was in its early stages.
    Apple has apparently refused to comment on the security breach.
    Earlier this week a hacker group called Goatse Security claimed it had succeeded in acquiring 114,000 email addresses through the security hole, including those of a number of executives from firms including Dow Jones, Conde Nast, Time Warner, HBO and the US military’s research division, Darpa.

    http://www.pcr-online.biz/news/33711...ecurity-breach ...
    by Published on June 11th, 2010 00:44

    Heres awesome news for homebrew coders on any consoles:

    NEO Summer Retro Coding Contest 2010 for all retro platform announcement
    *** close time: Aug.20th 2010 ***
    more info: http://www.neoflash.com/forum/index....ic,6166.0.html



    * Homebrew Game division
    There are 10 winners for all platform

    * Homebrew APP division
    There are 10 winners for all platform

    Note: The platform just specify to the retro console, something like NES/PC-E/MD/SNES/N64/GBA/NDS/PSP/PS/PS2/iphone ...... without any limit (but not included PC/MAC compute)


    The rules of NEO Summer retro coding contest 2010:

    [1] All original entries will get +5 "original score " , but the second entry (same project from last contest but improved, and just enter one more time again ) will don't get any "original score" in this contest.

    [2] With this contest we will keep to use the new judge way still --- everyone can become the judger! You just need test all contest entering and submit your very detailed test report to us , and you must give out your own top 10 winner judgment, from here you can find the good "TOP REVIEWER" sample --- http://www.neoflash.com/forum/index....ard,108.0.html

    We will keep the award --- "NEO TOP REVIEWER" , we will check all review reports and choose the top one reviewer from each division and give out the prize.

    [3] The No.1 winner from last Neo contest can't use their same project (even it has updated a lot) to enter this contest again.

    [4] You can submit more than one project for any platform at the same time, without any limit.

    [5] You must put the NEO Retro Compo badge and NEO website link to your program when it start to run.

    [6] If your production have enter other contest before, you can enter this NEO contest still.

    [7] You don't need public your source code, but if you can PM to us for refer is welcome.


    Here is teh badge for this compo, every coder can modify the badge size and background color to match with your project color, just please keep our design style, don't modify it too much
    And one more time to mention, every coder need keep the NEO website URL link in the badge screen.

    the original coreldraw v10 design file download: http://www.neoflash.com/compos/neo_c...ginal_file.rar


    The top 10 prize list for the winners:

    The No.1 : US$500 cash , OR choose any items from the ic2005.com NEO online shop, just not over U$800 total value.

    The No.2 : US$300 cash , OR choose any items from the ic2005.com NEO online shop, just not over U$500 total value.

    The No.3 : US$200 cash , OR choose any items from the ic2005.com NEO online shop, just not over U$300 total value.

    The No.4~10 : Can choose any items from the ic2005.com NEO online shop, just not over U$100 total value, or choose US$100 cash.

    The 2 NEO Top Review winners (each division will have one TOP winner) can choose anyone item from the ic2005.com NEO online shop (just not over U$150 total value), or choose US$100 cash.

    See you soon! 

    http://www.neoflash.com/go/index.php...d=357&Itemid=1

    Great news for the Homebrew community ...
    by Published on June 11th, 2010 00:41

    News via http://www.xbox-scene.com/xbox1data/...Eyqsvfwtwb.php

    TingedAce released a new version of XNand Healer GUI - an app that started off as an uncrippling tool but now morphed into a general purpose NAND dumping tool that should really aid the first part of the JTAG'ing process.

    What's new/fixed:
    * Big Block analysis and fixing now supported
    * Now have the choice to fix NAND either from actual NAND or a virtual nand (image file)
    * Added "CB" readout and exploitable indicator
    * Added partial NAND analysis - can analyze images even if they don't start at block 0
    * Added Absolute and Relative addressing in the Hex Viewer (to accompany partial NAND analysis)

    Official Site: http://www.rigid360.co.uk ...

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