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  • DCEmu Featured News Articles

    by Published on May 28th, 2010 23:56

    News/release from Cid2mizard

    I am pleased to introduce you to my manager / calendar for the World Cup in South Africa for the Nintendo DS, "South Africa World Cup 2010 DS Manager v1.00"

    Quote
    Installation:
    * Unzip the archive and copy the file on your flash card South_Africa_World_Cup_2010_DS_Manager.nds.
    * Copy the folder / SAWCMDS at the root of your flash card.
    -------------------------------------------------- -------------
    Version 1.00 (28-05-2010)
    - Support DLDI.
    - Automatic backup.
    - 5 languages (English, French, German, Spanish and Italian).
    - Manual management scores.
    - Hours, dates, places of 64 games.
    - Automatic classification of hens.
    - Automatic qualification (hens and finals).
    - Update the results via a WiFi connection.
    - Photos and information (city, capacity, construction, architects) of the 10 stages.
    - Photos and information (Coach, founded in, number of holdings, number of title world champion, fifa ranking, color jerseys) of 32 teams.

    Known Issues
    - Delete the outcome of a match a team that has played a test can create a higher overflow structure. (Example: I am in the quarterfinals, it is logical at this stage does not delete or modify the results of hens)

    http://www.nintendomax.com/viewtopic.php?t=11895&f=19 ...
    by Published on May 28th, 2010 23:51

    New from Consolesource



    Team Xecuter have done it again! Based on the proven and excellent NAND PRO USB Programmer designed by illustrious scene member Tiros, Xecuter have developed a very tight package that gives you everything you need without having to use any other parts or self-made cables and kits – and certainly without breaking the bank! The Team Xecuter NAND-X & JTAG Connection Kit is available now from ConsoleSource.com for as low as $39.95.

    Fast USB 360 NAND Programming
    Rock Solid 60Mhz ARM Controller
    Easy Install System for both NAND and JTAG
    Includes Quick Solder Connection Kit For NAND
    Includes Quick Solder Connection Kit For JTAG Hack (All Version Motherboards)
    Includes Optional Pin Header Connection Kit For NAND
    Includes Optional Pin Header Connection Kit For JTAG Hack (All Version Motherboards)
    Built-in Programmer For Future NAND-X Firmware Upgrades (Windows App Available)
    Designed For Additional Add-ons
    Proven Technology – Based On NAND Pro Design
    100% Compatible with NAND Pro v2.0e
    Rock Solid Design – Tested by many JTAGER’S
    High Quality & Trusted Xecuter Design
    Complete with ALL cables required including USB
    Multiple NAND & JTAG Connection Kits Sold Separately for Bulk Installers ...
    by Published on May 28th, 2010 23:50

    New from Consolesource



    The all new SuperCard DSTWO is a mash up between the original DSONE and the hardware that was found in the iPlayer multimedia player. This all new device is compatible with DS, NDS and DSi. That means you’re going to have a cart on your hands that can play both Nintendo DS and Game Boy Advance games without any additional hardware. The SuperCard DSTWO is available for order now at ConsoleSource.com for as low as $39.95.

    The Supercard DSTWO Card for Nintendo DS, DS Lite, DSi & DSi XL is a high-end slot-1 flash cart solution that allows you to launch games, run applications and play media directly from the device. Simply place your files onto either a micro SD or SDHC memory card (sold separately), insert the micro SD into your Supercard DSTWO, your cart into your DS, and turn the system on. Playing games and media has never been easier!

    The Supercard DSTWO, with its beautiful Evolution (EOS) operating system and a powerful on-board processor offers unique and exciting features that you won’t find anywhere else. Features such as full GBA emulation, a powerful new GUI, a real-time guide, an integrated auto-patch database, as well as being one of the few flash carts that allows users to upgrade the core firmware. If you’re in the market for a sleek and feature-rich flash cart for the Nintendo DS, DS Lite, DSi or DSi XL, the Supercard DSTWO is the one for you.

    RealTime Functions: RealTime Save, RealTime Game Guide(txt,bmp,jpg) & RealTime Cheat. (More stable, more easy to use, cheat code compatible with R4 and DSTT now)
    Multi Saves (Up to 4 slot), Easy to backup and restore saves.
    Unlimited MicroSD storage space support. SDHC support. FAT or FAT32.
    Multiple languages (English, Simplified Chinese, Traditional Chinese, French, Italian, Korean, Japanese, Spanish)
    Built-in GBA & SNES Emulator.
    Action Slow Motion (4 levels,).
    File Management System (Copy, Paste, Cut and Delete, long file name support).9. eBook (BMP, JPEG, JPG, PNG, TIF, GIF, TXT, PDF).
    Perfect support for long file names;
    Real-time save slot increase to 4 slots. (Exclusive built-in automatic detection of 3D game engine technology, stability, greatly enhanced);
    Give up cheat-code slow motion game play method, improved use of CPU to do operations, “precise control of CPU speed” Achieving the action slowed down, stability / compatibility and better.
    Real-Time Game Guide will support txt formats without conversion, beautify the font is more beautiful;
    New UI interface design. Easier-to-use.
    Advanced multimedia playback: native DivX/XviD playback as well as other major formats, similar to the iPlayer. ...
    by Published on May 28th, 2010 23:43

    Anyone who thinks PlayStation move is simply Wii on PS3 has got it wrong – that’s the message Sony wants to put out ahead of its more detailed reveal of Move at E3 next month.

    Several high-profile commentators, including the likes of Nintendo boss Reggie Fils-Aime and analyst Michael Pachter, have dismissed Move as simply a clone of the existing machine.

    However, much like Sega boss Mike Hayes, Sony thinks the comparison is wide of the mark.

    “It’s inevitable that people would say this is Wii on PS3,” UK PR boss David Wilson told MCV. “But we see it as a complimentary product. It’s a different proposition.

    “And let’s not forget, we’ve been in this space before with EyeToy and all the rest of it. There are learnings there. It’s not alien territory for us but we need to educate people about the potential that it has.”


    Koch

    Sales director Mark Howsen added: “Wii was deliberately pick up and play. We completely understand that and, let’s be honest, they’ve done a superb job.

    “I think with Move it’s all about appealing to skill. It’s about the learning curve that’s built into the experience. It provides that satisfaction you’re talking about. The more you play the better you get. That’s part and parcel of the traditional gaming experience.”

    http://www.mcvuk.com/news/39200/Sony...not-Wii-on-PS3 ...
    by Published on May 28th, 2010 23:36

    News from http://www.open-pandora.org/index.ph...emid=2&lang=en

    Wow, what a lot of work! But so far no bigger problems, but lots of positive reports, really assuring us
    I've been helping out here for the 2,5 days already, and we're managing it quite good.
    Speed is improving, we don't make too many mistakes we need to fix and based on the feedback from the first users, we optimize the building process.


    At least 60 units should have reached the customers so far and there were only a few problems.
    A dead battery, a dead PSU (which can happen, unfortunately), one broken WiFi and a broken backlight.
    For the very first units, that's a good quote - basically only one two broken ones.

    As some guys were asking about quality checking - here's what we did for the first units:

    1. The boards including all the hardware are being tested in Texas after population.
    2. After we assemble them, we have a special bootloader where we can test all controls and the LCD.
    3. Then we install the firmware - ready to ship.

    Based on the feedback we got and the one broken WiFi one, we changed that a bit.
    Before we install the firmware, we do a WiFi test (it connects and downloads a small file).
    As another user had the problem that his unit shutdown during first boot (flat battery) and then he couldn't login, we're also doing that first boot (which configures the system and takes a while) right here.
    And we do that completely from the battery - so most faulty batteries should also be recognized.

    So right now, that's what we do:

    1. The boards including all the hardware are being tested in Texas after population.
    2. During assembly, we test the controls and the LCD.
    3. After screwing them together, we do the WiFi test and a different person tests the controls as well.
    4. We install the firmware and do the complete first boot from battery.
    5. After that, the unit is ready to ship.

    This helps to make sure that no faulty unit should reach you. And if one slips through our hands (well, we can't possible charge all batteries for 6 hours to see if they work well), then we will replace it, that's for sure.

    Some other questions have occured regarding the firmware, so I'm going to give newcomers some tips here:

    1. Right now, WiFi is always enabled on Bootup. This eats some battery power - especially, if it keeps looking for networks and can't find any. So unless you want the unit to be always-on, you should probably disable it. That can easily be done: Go to Settings / Startup and disable WiFi on bootup. After you did that, you need to Toggle WiFi (that's in the system menu) before you use it.


    2. It seems the Network Manager has a problem: When it disconnects, it can't reconnect. It seems that's also the case on standard Linux desktops. We'll look into this, however, if you lose connection at the moment, you need to reboot. You should only lose connection though if the WiFi signal is flaky - we ran some units for 48 hours as a test without a single reconnection.


    3. When you use the nubs, they need to some time to calibrate. Usually, it automatically happens while using them, however, to make sure they work fine, slowly move them into each direction (Up, Down, Left, Right) and stay there for 1 or 2 seconds. Let them go back to the center each time before you move it into the next direction.

    4. Just switched on your unit and right while booting the screen switches off? No worries, your unit is NOT broken. It's a feature that also turned into a bug: When you shutdown the unit, it saves the brightness value and applies that on startup, which is a good thing. However, if you shutdown the unit and close the lid, then the brightness value goes to 0 - and that's what the unit saves. So on next startup, it will switch off during booting process. That's not a big problem - just wait until it booted and use the brightness control on the keyboard to make it bright again. Another fix for a firmware update

    5. Not firmware-related: But be sure to first CHARGE the unit before using it

    That's it. So far, we got a lot of positive reports, which is pretty cool.
    Funny thing is that some users bashed the Pandora - without even having one (well, we know where we ship the units to).
    I have no idea why they do this, but we're sure: The more Pandoras are out there, the more positive posts will appear.

    So, it's back to work for me, so that more units can find their way home ...
    by Published on May 28th, 2010 23:32

    News via http://retroactionmagazine.com/retro...print-archive/

    Nintendo Magazine System issue 9, June 1993, has been released at Out-of-Print Archive. The multi-format Nintendo magazine from EMAP was scanned by Mort, who allowed triverse to re-work the scans for release at OoPA. As well as having a link to the magazine download, the NMS #9 page also has editorial and content details, plus accompanying online articles from the issue. Online articles chosen for this issue includes Alien 3 (SNES), Pop ‘n Twinbee (SNES), Kirby’s Adventure (NES) and Bio Metal (SNES).

    http://www.outofprintarchive.com/cat...stem/NMS9.html ...
    by Published on May 28th, 2010 23:30

    News via http://retroactionmagazine.com/retro...ek64-issue-33/

    Lotek64 issue 33 has been released. The quarterly German magazine contains news, articles and reviews on all things retrogaming. Highlights this issue includes:

    Terminator – over 25 years of Terminator gaming.
    Maniac Mansion Gold – a revamped C64 classic C64
    Planet Steam – from the computer game and board game back to the oldies?
    Soft Adventures machine – adventures on Nintendo DS
    and much more…
    Weblink: http://www.lotek64.com/main/download.php ...
    by Published on May 28th, 2010 23:29

    News via http://retroactionmagazine.com/retro...a-fan-issue-6/

    Issue 6 of C&A Fan (aka Commodore & Amiga Fan) has been released and features some 99 pages of content. C&A Fan is a Polish retrogaming ezine which, as the title suggests, focuses on the C64 and Amiga. The issue can be downloaded in low and/or high quality PDF. Content in this issue includes:

    Features

    News
    Interview with Black Box designer
    History of the Amiga, part 7
    Hardware: A570
    Silesian Amiga Classic party vol. 5
    Reviews

    Alien Breed 3D 2
    Trapped, Trapped 2
    Brain Killer
    Testament, Testament 2
    Genetic Species
    Quake
    and much, much more…
    Weblink: http://ca-fan.pl/newsy/numer-6-ca-fan.html ...
    by Published on May 28th, 2010 23:27

    News via http://retroactionmagazine.com/retro...time-may-1990/

    Turrican arrived on the Commodore 64 to critical praise, Escape From The Planet of the Robot Monsters escaped from the arcades onto the home micros, players were stumbling around in the dark with Castle Master, lots of fun was had across multiple formats with Fiendish Freddy’s Big Top O’ Fun, Player Manager kicked all the other 16-bit management games into the touchline and Aliens, Beast Busters, Final Fight and Line of Fire all hit the arcades. That was May 1990 and this is Out-of-Print Archive going “Back in Time” to look at a month’s worth of classic computer and videogaming magazines.

    http://www.outofprintarchive.com/art..._may_1990.html ...
    by Published on May 28th, 2010 23:25

    News via http://emu-russia.net/en/

    MSX/MSX2/MSX2+ emulator for Nintendo DS has been updated. Changes:
    - Fixed a bug in the management of background color for screen 0 mode.
    - Added tape emulation. Support CAS files with fMSX-DOS format.
    - Improved keyboard.
    - Improved folders management.

    News source: http://www.alternate-fmsxds.webs.com ...

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