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    by Published on May 24th, 2010 23:22

    Newly released today



    features
    Alter the dynamics of the race within a made-for-TV city rigged to blow
    Devastating events that change the track, create new routes and new obstacles
    Fast paced, intense racing action

    description
    Split/Second is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion. Players in Split/Second don’t just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dynamics of the race. Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.

    http://www.play-asia.com/SOap-23-83-...j-70-3csd.html ...
    by Published on May 24th, 2010 23:15

    Newly released today



    features
    For the first time in the series, the player can create their own hero and choose to journey as themselves
    Choose your character’s gender, hairstyle, facial detail, as well as upgradeable equipment and armor which are visually reflected in the character’s appearance
    Players can change their Shadows to tactically overcome the game’s many challenges and formidable bosses
    Continue the adventure with this new storyline that begins two years after the original Blue Dragon game for the Xbox 360

    description
    Blue Dragon™: Awakened Shadow is an epic action role-playing game in a fictional open-world environment, the sequel to the critically acclaimed and successful Xbox 360 title. The player, aided by a young boy named Shu and his friends, will possess the power to control phantom shadows that mirror the actions of their masters, giving Shu and his comrade’s miraculous strength and magical powers.

    Two years after the first adventure of Shu and his allies, a new threat is about to emerge. Awakened from a long slumber, the new enemies bear some resemblance to Nene, the defeated adversary of the first game, a conundrum which leads the player, Shu, and his friends into a terrifying fight to reclaim the lost shadows and restore balance to the world. With an engaging story and a whole new level of strategy, Blue Dragon™: Awakened Shadow arrives on the Nintendo DS in Spring 2010.

    http://www.play-asia.com/SOap-23-83-...j-70-3p0m.html ...
    by Published on May 24th, 2010 22:48



    In partnership with our friends at eastasiasoft, we are excited to provide you with a couple of first-hand information about their latest creation, Soldner-X 2: Final Prototype. The sequel to the well-acclaimed 2D shooting game Soldner-X: Himmelssturmer is hitting the PlayStation®3 system as a PlayStation®Store download exclusive later this week.

    Twenty years after the Virus Wars, you return to Gota IV as part of the newly formed Soldner-X defense force.

    Your mission: to free the galaxy from the D'aarg, a technologically superior race that is threatening mankind.

    Staged across seven unique action-loaded levels, Soldner-X 2: Final Prototype delivers a must-have, shoot' em up experience, blending classic gameplay with the astonishing audio-visual capabilities of the PlayStation®3 system.


    Unique dynamic play rank system
    One of the most unique features of the game is its dynamic score-linked play rank system.

    To make Soldner-X 2 fair to new players, and challenging for those who like to get the maximum out of the game, the play rank system measures the player's performance and automatically adjusts the game's dynamic difficulty setting, which is then reflected in the play rank.

    All play ranks are linked to a score multiplier. The higher the play rank, the bigger the score multiplier. In other words, better ranks can and will eventually lead to (much) higher scores.


    Challenge mode & unlockables
    Soldner-X 2: Final Prototype has a lot of unlockables and added replay value. Apart from your usual hunt for trophies, you will unlock new stages, weapons, playerships and other cool stuff. A lot of these rewards are linked to the new challenge mode that is introduced in Soldner-X 2.

    You will encounter a total of 17 challenges, including "playing through the first three stages of the game without losing any ship", "clearing the game on a fixed play rank" and other tough tasks.

    http://www.play-asia.com/SOap-23-83-...-2fi-84-n.html ...
    by Published on May 24th, 2010 22:45

    Atlus re-translated, remastered, and re-released Shin Megami Tensei: Persona in North America last year. The game still hasn’t been picked up by a PAL publisher, but Persona may be on the horizon.

    And… on PlayStation 3? That’s what a rating from Australia’s OFLC says. A PlayStation 3 version of Shin Megami Tensei: Persona has not been announced by Atlus, however. Despite the “Shin Megami Tensei” header in title, it’s possible this rating could be for a PsOne classic re-release, but we don’t think Atlus wants to revisit that localization job.

    This could be a mistake and the rating is likely, in my humble opinion, for the PSP version of Shin Megami Tensei: Persona. Either way, this is going to be a digital release. The OFLC notes Atlus USA is the “publisher” while Atlus doesn’t have an office in the land down under.

    In both cases, Australian and probably European Shin Megami Tensei fans will get to play the very first Persona game someday in the future. The question is what platform(s) will it appear on.

    http://www.siliconera.com/2010/05/24...ustralia-what/ ...
    by Published on May 24th, 2010 22:40

    It’s not Wednesday, but Japan woke up to a new Xbox Live Arcade game. Without any warning, Doom II appeared on the Xbox Live Marketplace, but only in Japan. Gamerbytes caught the surprise addition and promptly posted the news. Microsoft have not taken the game offline yet.

    You can download Doom II now and play it before the rest of the world if you have a spare 800 Microsoft Points ($10) linked to a Japanese account. Or just settle for the free demo. Don’t expect much, though. Doom II for Xbox Live Arcade is simply Doom II.

    http://www.siliconera.com/2010/05/24...e-marketplace/ ...
    by Published on May 24th, 2010 22:39



    Prison inmates have a history of being gruesomely resourceful hackers. The toothbrush shiv comes immediately to mind. One such inmate in the UK wanted to offer tattoos to his fellow convicts so he came up with a tattoo gun using a PlayStation for parts. The crude setup involves a sharpened ballpoint pen and the use one of the motors from the optical drive to move it up and down. The inmate didn’t document his work for us but there are other examples of this method available. Even with modern hardware, ink seems a little 20th century when compared to laser tats.

    http://hackaday.com/2010/05/24/priso...m-playstation/ ...
    by Published on May 24th, 2010 22:37

    New from Divineo China



    Mario plays golf!
    Swing Mario leftward or rightward by pressing button A or B. ...
    by Published on May 24th, 2010 22:34

    The "WiiWaa" doll introduced us to the concept of cramming a Wiimote into a doll's mouth and using that to interact with a game. Majesco is bringing that same idea to a much more mainstream game: the previously trademarked Babysitting Mama.

    Using a plush baby into which you have tucked a Wiimote -- and also using the Nunchuk that is somehow hanging out of this plush baby or something -- you play 40 minigames in the usual Cooking Mama style; representing tasks like feeding and changing a baby, or rocking it to sleep. The game will feature six different virtual babies with unique personalities, though you'll be using the same proxy doll to manipulate all the e-babies.

    Babysitting Mama is due out this holiday. Unfortunately, Majesco has yet to release an image of the doll, so we can't yet gauge how creeped out we're going to be by this game.

    http://www.joystiq.com/2010/05/24/ma...very-own-baby/ ...
    by Published on May 24th, 2010 22:31

    In Gears of War 3 you'll be able to perform flying-kick take-downs directly from cover, and there'll be a new Arcade mode with a HUD that tracks score, multipliers and your teammate's location.

    There'll even be Unreal-inspired mutators available for co-op games that might swell heads to ridiculous levels or add another variable to the formula, according to GamesRadar's latest preview.

    Gears of War 3 takes place 18 months after Gears of War 2, and begins on a huge naval carrier called Raven's Nest that has turned to a refuge for remaining dregs of humanity.

    Hero Marcus Fenix moves through the decks looking for old friend Dom Santiago, who he finds watering his plants. Reunited, the pair soon run into Gears of War 3's new enemy, the Lambent, as gigantic stalks burst out of the water and spew Polyp onto Raven's Nest.

    Polyp are fast, scuttling creatures that will be hard to hit. But they'll be the least of your worries; the Lambent Drudges are much tougher. These apparently look a bit like Locust Drones, only with glowing limbs. And they mutate.

    One mutation has them grow in height and gob chunks of emulsion; another has their arms stretch and flail; another turns their legs into trunks to spawn Polyp; and yet another has their head detach and write on the floor breathing fire.

    Thankfully, Gears of War 3 introduces co-op for four people during the campaign. Baird, Cole and Anya will be playable, as will newcomer Jayson Stratton. They'll need to work together to open doors, hold back fencing and even fire super weapons.

    And they'll have a beefed up arsenal. That double-barrelled shotgun we mentioned earlier this month is the sawn-off Gnasher shotgun. This has an incredibly wide blast at close range but reloads slowly. A Gnasher execution involves neck snapping while reloading.

    There's a new rifle called the Pendulum Airlancer that has a bayonet. This is strong up close but packs an incredible kick, making it tricky to stay on target. A Pendulum Airlancer execution involves a bayonet-stab to the side and a throat slash.

    There's a beefed-up sniper rifle called the One Shot that fires bullets as big as forearms that can rip through even a Boomer's shield. There's no mention of an execution move, presumably because finished enemies will be at range.

    But even the Mortar will execute: Marcus staves enemies heads in while feet spasm.

    The biggest new weapon is the Silverback exo-skeleton. Not only does this have a minigun and a rocketlauncher, but players can also Roadie Run and Curb Stomp while using it. The suit overheats if overused and has a weak, unprotected rear. In defensive mode, the Silverback turns into an immovable lump of metal team-mates can use for cover.

    Gears of War 3 will of course have multiplayer, although the modes are being kept under wraps for now. Maps include Overpass, a place where several earthquakes will happen during play and sink the city; Cracking Up, a map that turns from sunny to stormy to hurricane to volcano; Thrash Bash, a thrashball stadium with active scoreboard; and Barney Rubble.

    Gears of War 3 will be released for Xbox 360 on 8th April 2011.

    http://www.eurogamer.net/articles/ge...cks-from-cover ...
    by Published on May 24th, 2010 22:25

    At this point, we don't even know if HP's Slate is still hitting the market -- but one thing we do know is that there's no evidence to suggest that the company will be releasing it with webOS instead of Windows 7. In fact, the two platforms are so wildly different and targeted for such disjoint devices -- never mind the fact that HP and Palm aren't yet united in the legal sense of the word -- that there's virtually no chance that the existing Slate hardware could be effectively used in time for a near-term webOS tablet launch (at least, not a tablet that anyone would want to buy). There's word on Gizmodo today that the Slate will be offered as a webOS device, but that appears to be a misinterpretation of a DigiTimes report from HP Taiwan that the company intends to use Palm's operating system to underpin both "smartphones and tablets," while avoiding porting it to netbooks since they're "more similar in functions with traditional computers." Given the Slate's lukewarm reception, we can totally understand HP canning it in its current incarnation -- but you can't just drop a flashy mobile platform onto it and call it good. Interestingly, the DigiTimes report goes on to say (on an unrelated note) that the Slate will come to market before October, but it's unclear whether they're taking into account the most recent round of rumors that it's been deep-sixed; guess we'll know soon enough.

    http://www.engadget.com/2010/05/24/h...ws-7-to-webos/ ...

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